nuclide/Source/Server/TraceAttack.c

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/*
OpenCS Project
Copyright (C) 2016, 2017 Marco "eukara" Hladik
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
int iTotalPenetrations;
void TraceAttack_FireSingle( vector vPos, vector vAngle ) {
static void TraceAttack_Penetrate( vector vPos, vector vAngle ) {
if ( iTotalPenetrations > 0 ) {
return;
}
TraceAttack_FireSingle( vPos, vAngle );
iTotalPenetrations++;
}
traceline( vPos, vPos + ( vAngle * 2048 ), MOVE_HITMODEL, self);
if (trace_fraction != 1.0) {
if ( trace_ent.takedamage == DAMAGE_YES ) {
Damage_Apply( trace_ent, self, wptTable[ self.weapon ].iDamage, trace_endpos );
}
if ( trace_ent.iBleeds == TRUE ) {
Effect_Impact( IMPACT_FLESH, trace_endpos, trace_plane_normal );
} else {
string sTexture = getsurfacetexture( trace_ent, getsurfacenearpoint( trace_ent, trace_endpos ) );
switch( (float)hash_get( hashMaterials, sTexture ) ) {
case 'G':
case 'V':
Effect_Impact( IMPACT_METAL, trace_endpos, trace_plane_normal );
TraceAttack_Penetrate( trace_endpos + ( v_forward * 2 ), vAngle );
break;
case 'M':
case 'P':
Effect_Impact( IMPACT_METAL, trace_endpos, trace_plane_normal );
break;
case 'D':
case 'W':
Effect_Impact( IMPACT_WOOD, trace_endpos, trace_plane_normal );
TraceAttack_Penetrate( trace_endpos + ( v_forward * 2 ), vAngle );
break;
case 'Y':
Effect_Impact( IMPACT_GLASS, trace_endpos, trace_plane_normal );
break;
case 'N':
TraceAttack_Penetrate( trace_endpos + ( v_forward * 2 ), vAngle );
Effect_Impact( IMPACT_DEFAULT, trace_endpos, trace_plane_normal );
break;
case 'T':
default:
Effect_Impact( IMPACT_DEFAULT, trace_endpos, trace_plane_normal );
break;
}
}
}
}
2017-01-07 09:01:44 -08:00
void TraceAttack_FireBullets( int iShots, vector vPos ) {
vector vDir;
makevectors(self.v_angle);
while ( iShots > 0 ) {
iTotalPenetrations = 0;
vDir = aim( self, 100000 ) + Math_CRandom()*self.fAccuracy*v_right + Math_CRandom()*self.fAccuracy*v_up;
TraceAttack_FireSingle( vPos, vDir );
iShots--;
}
dprint( sprintf( "[DEBUG] ACCURACY: %f, %d %d %d\n", self.fAccuracy, vDir_x, vDir_y, vDir_z ));
}