nuclide/Source/vgui/ui_button.cpp

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/***
*
* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
*
* See the file LICENSE attached with the sources for usage details.
*
****/
enumflags
{
BUTTON_VISIBLE,
BUTTON_HOVER,
BUTTON_DOWN,
BUTTON_LASTACTIVE
};
class CUIButton : CUIWidget
{
vector m_vecColor;
float m_flAlpha;
vector m_vecSize;
string m_strTitle;
string m_strTitleActive;
string m_strIcon;
void() CUIButton;
virtual void() m_vFunc = 0;
virtual void() Draw;
virtual void( vector ) SetSize;
virtual vector() GetSize;
virtual int() GetSizeWidth;
virtual int() GetSizeHeight;
virtual void( string ) SetTitle;
virtual void( string ) SetIcon;
virtual void( void() ) SetFunc;
virtual void( float, float, float, float ) Input;
};
void CUIButton :: CUIButton ( void )
{
m_vecColor = UI_MAINCOLOR;
m_flAlpha = 1.0f;
m_vecSize = '96 24';
m_iFlags = BUTTON_VISIBLE;
}
void CUIButton :: SetSize ( vector vecSize )
{
m_vecSize = vecSize;
}
vector CUIButton :: GetSize ( void )
{
return m_vecSize;
}
int CUIButton :: GetSizeWidth ( void )
{
return m_vecSize[0];
}
int CUIButton :: GetSizeHeight ( void )
{
return m_vecSize[1];
}
void CUIButton :: SetTitle ( string strName )
{
m_strTitle = strName;
m_strTitleActive = sprintf( "^3%s", m_strTitle );
SetSize( [ stringwidth( m_strTitle, TRUE, [ g_fntDefault.iScale, g_fntDefault.iScale ] ) + 16, 24 ] );
}
void CUIButton :: SetIcon ( string strName )
{
m_strIcon = strName;
}
void CUIButton :: SetFunc ( void() vFunc )
{
m_vFunc = vFunc;
}
void CUIButton :: Draw ( void )
{
drawfill( m_parent.m_vecOrigin + m_vecOrigin, m_vecSize, m_vecColor, m_flAlpha );
if ( m_iFlags & BUTTON_DOWN ) {
drawfill( m_parent.m_vecOrigin + m_vecOrigin + [ 0, m_vecSize[1] - 1], [m_vecSize[0], 1], '1 1 1', 0.5f );
drawfill( m_parent.m_vecOrigin + m_vecOrigin, [m_vecSize[0], 1], '0 0 0', 0.5f );
drawfill( m_parent.m_vecOrigin + m_vecOrigin + [ 0, 1], [1, m_vecSize[1] - 2], '0 0 0', 0.5f );
drawfill( m_parent.m_vecOrigin + m_vecOrigin + [ m_vecSize[0] - 1, 1], [1, m_vecSize[1] - 2], '1 1 1', 0.5f );
} else {
drawfill( m_parent.m_vecOrigin + m_vecOrigin + [ 0, m_vecSize[1] - 1], [m_vecSize[0], 1], '0 0 0', 0.5f );
drawfill( m_parent.m_vecOrigin + m_vecOrigin, [m_vecSize[0], 1], '1 1 1', 0.5f );
drawfill( m_parent.m_vecOrigin + m_vecOrigin + [ 0, 1], [1, m_vecSize[1] - 2], '1 1 1', 0.5f );
drawfill( m_parent.m_vecOrigin + m_vecOrigin + [ m_vecSize[0] - 1, 1], [1, m_vecSize[1] - 2], '0 0 0', 0.5f );
}
if ( m_strTitle ) {
if ( m_iFlags & BUTTON_LASTACTIVE ) {
Font_DrawText( m_parent.m_vecOrigin + m_vecOrigin + [ 8, 8 ], m_strTitleActive, g_fntDefault );
} else {
Font_DrawText( m_parent.m_vecOrigin + m_vecOrigin + [ 8, 8 ], m_strTitle, g_fntDefault );
}
}
if ( m_strIcon ) {
drawpic( m_parent.m_vecOrigin + m_vecOrigin + '2 2', m_strIcon, '16 16', '1 1 1', 1.0f );
}
}
void CUIButton :: Input ( float flEVType, float flKey, float flChar, float flDevID )
{
if ( flEVType == IE_KEYDOWN ) {
if ( flKey == K_MOUSE1 ) {
FlagRemove( BUTTON_LASTACTIVE );
if ( Util_MouseAbove( getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize ) ) {
//m_iFlags |= BUTTON_DOWN;
FlagAdd( BUTTON_DOWN );
FlagAdd( BUTTON_LASTACTIVE );
}
}
} else if ( flEVType == IE_KEYUP ) {
if ( flKey == K_MOUSE1 ) {
if ( m_iFlags & BUTTON_DOWN && Util_MouseAbove( getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize ) ) {
if ( m_vFunc ) {
m_vFunc();
}
}
FlagRemove( BUTTON_DOWN );
}
}
}