nuclide/Source
Marco Cawthorne 7d373d9216 Slight weapon adds/edits for ongoing work in FreeHL 2019-08-08 01:42:05 -07:00
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client Added taunts, visible on Quake 2 player models. Same wave X commands apply. 2019-08-08 01:41:26 -07:00
gs-entbase Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
menu-fn Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
server Added taunts, visible on Quake 2 player models. Same wave X commands apply. 2019-08-08 01:41:26 -07:00
shared Slight weapon adds/edits for ongoing work in FreeHL 2019-08-08 01:42:05 -07:00
vgui Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
LICENSE Valve progs boots now. 2019-01-21 03:00:14 +01:00
Makefile Flashlight: Add the HUD indicator in the 'valve' base 2019-03-09 15:50:11 +01:00
builtins.h Added sky_camera. For CSQC based skyrooms. If you see map-entities in your skyroom: This is an FTE bug. Bother Spike about it 2019-04-05 16:54:07 +02:00
defs.h Prediction: Propagate jumptime and teleport_time 2019-03-25 01:49:27 +01:00
entities.h Valve progs boots now. 2019-01-21 03:00:14 +01:00
events.h Added taunts, visible on Quake 2 player models. Same wave X commands apply. 2019-08-08 01:41:26 -07:00
materials.h Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
math.h Remove fall-damage when landing in water. Happy surfing! 2019-03-26 15:54:03 +01:00