valve/src/server
Marco Cawthorne d33059c516
HLMultiplayerRules: Fix some warnings.
2024-03-06 19:38:57 -08:00
..
Makefile PMove: change maxspeed to 270 for the time being, as that's the default for MP anyway. 2023-02-16 18:23:48 -08:00
ammo.qc Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
damage.qc PMove: change maxspeed to 270 for the time being, as that's the default for MP anyway. 2023-02-16 18:23:48 -08:00
defs.h Server: unreference player.h 2022-04-25 13:35:26 -07:00
flashlight.h Update copyright information 2022-03-13 16:57:51 -07:00
flashlight.qc Updates to the sound definitions and other minor fixes against upstream Nuclide. 2023-11-17 19:44:34 -08:00
gamerules.h HLMultiplayerRules: add PlayerRequestSpawn method override 2023-01-11 18:04:17 -08:00
gamerules.qc monster_alien_grunt: Fix health value. 2024-03-04 18:40:57 -08:00
gamerules_multiplayer.qc HLMultiplayerRules: Fix some warnings. 2024-03-06 19:38:57 -08:00
gamerules_singleplayer.qc Gamerules: update player death sound def name 2024-01-08 15:29:28 -08:00
item_armorvest.qc Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
item_battery.qc Replace any Hide() with calls to Disappear(), as that one will actually set the collision to no longer be solid. 2022-08-30 16:02:56 -07:00
item_healthkit.qc Replace any Hide() with calls to Disappear(), as that one will actually set the collision to no longer be solid. 2022-08-30 16:02:56 -07:00
item_helmet.qc Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
item_longjump.qc Replace any Hide() with calls to Disappear(), as that one will actually set the collision to no longer be solid. 2022-08-30 16:02:56 -07:00
item_suit.qc Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
item_weaponbox.qc Server: Fix precache of the item_weaponbox pickup sound. 2024-01-30 00:40:03 -08:00
items.h item_pickup: Call respawn item sound in a separate method for sanity's sake 2023-02-07 17:35:47 -08:00
items.qc Updates to the sound definitions and other minor fixes against upstream Nuclide. 2023-11-17 19:44:34 -08:00
modelevent.qc Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
player.qc Remove code that's no longer being run 2023-11-13 10:46:42 -08:00
progs.src Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
server.qc Server: Fix precache of the item_weaponbox pickup sound. 2024-01-30 00:40:03 -08:00
spawn.qc Remove in-code spawn point definitions. 2024-03-05 23:32:09 -08:00
weaponbox.qc Add missing wrappers for ammo_9mmARclip and ammo_glockclip. 2022-07-07 09:13:16 -07:00
world_items.qc Convert all classes to use the new parent names. The old ones were marked for deprecation long ago. 2022-05-10 15:00:15 -07:00
xen_hair.qc Go over all major classes to fix precaches. 2022-06-01 17:40:41 -07:00
xen_plantlight.qc Go over all major classes to fix precaches. 2022-06-01 17:40:41 -07:00
xen_spore_large.qc Go over all major classes to fix precaches. 2022-06-01 17:40:41 -07:00
xen_spore_medium.qc Go over all major classes to fix precaches. 2022-06-01 17:40:41 -07:00
xen_spore_small.qc Go over all major classes to fix precaches. 2022-06-01 17:40:41 -07:00