Commit Graph

13 Commits

Author SHA1 Message Date
Marco Cawthorne 3f636e0a3d
Add priority/weights to the weapons. 2024-01-08 15:33:27 -08:00
Marco Cawthorne 04a11d6317
Client: Some misc VGUI related improvements. 2023-04-03 11:15:23 -07:00
Marco Cawthorne d8c42b20ae
Shared: Add player animation code for movement and weapons. 2023-01-23 13:41:08 -08:00
Marco Cawthorne c033b256ea
More polish on the various weaponry. 2023-01-23 02:21:39 -08:00
Marco Cawthorne 8cf8cab514
Go over all the weapons, make sure the crosshairs are consistent - fix some sound issues with WEAPON_ASSCAN and set the muzzleflashes to something sensible.
Depending on which TFC version you grew up with, you may remember different muzzleflashes - don't file reports about this sort of thing yet.
2023-01-18 17:04:46 -08:00
Xylemon 5c08ab38c4 WEAPON_AUTORIFLE: Specify correct world/player models 2023-01-18 14:16:30 -08:00
Xylemon 2ecc2f77eb WEAPON_AUTORIFLE: Bringing some functions up to modern spec 2023-01-18 14:03:53 -08:00
Marco Cawthorne 7f848a6fde
Add isempty weapon functions to stop the hud selection from crashing. 2023-01-17 11:58:35 -08:00
Preston Thompson 187035c186 w_autorifle: add primary fire functionality
default.cfg: rename FreeTF hostname to FreeTFC
2022-12-31 16:52:00 -08:00
Marco Cawthorne 7684fdbeb1
Rebased against the latest Nuclide commit. 2022-03-15 19:34:02 -07:00
Marco Cawthorne dedc13e178
Update copyright information 2022-03-13 16:56:32 -07:00
Marco Cawthorne 04404673b8 Just some indentation guff changed. 2021-05-20 16:06:03 +02:00
Marco Cawthorne 67487d30cb Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 12:08:54 +01:00