Commit Graph

25 Commits

Author SHA1 Message Date
Marco Cawthorne 1441f62ed6
Rebuild against FreeHL Develop 2023-07-27 23:26:57 -07:00
Marco Cawthorne bdee8d2053
Remove base/src dependency and use valve/src's versions instead. 2023-02-12 12:59:42 -08:00
Marco Cawthorne 40ff065a82
Removal of Game_Input which has been made obsolete. 2023-01-11 17:45:51 -08:00
Marco Cawthorne 66e079569c
Remove references to client/player.qc. 2022-11-30 14:31:25 -08:00
Marco Cawthorne 8b138494c8
player class: Use parent method OptimiseChangedFlags() to cull some fields from being networked to players other than yourself 2022-08-09 09:33:09 -07:00
Marco Cawthorne 023eccce5f
Clean up our player enumflags. 2022-08-07 14:15:14 -07:00
Marco Cawthorne c667997143
Remove inclusion of pmove_water.qc and rules.qc 2022-08-05 10:47:00 -07:00
Marco Cawthorne 3243ca22ef
Adjust naming against upstream. 2022-05-11 12:52:13 -07:00
Marco Cawthorne b471bc7607
Convert all classes to use the new parent names. The old ones were marked for deprecation long ago. 2022-05-10 15:01:59 -07:00
Marco Cawthorne a7903a585e
Implement IsMultiplayer() into HLGameRules class.
Improve player networking
2022-05-01 17:04:38 -07:00
Marco Cawthorne 2228ab48a0
Server: unreference player.h 2022-04-25 13:36:15 -07:00
Marco Cawthorne 57f09c97e2
Rebased against the latest Nuclide commit. 2022-03-15 19:35:42 -07:00
Marco Cawthorne b35897d414
Update copyright information
Remove pmodel attributes from the player class.
2022-03-13 17:01:49 -07:00
Marco Cawthorne 63e545bb61
Client: Enable the damage/item notifications from Half-Life. 2021-12-17 18:23:40 -08:00
Marco Cawthorne ef3498d83c
Client: Include ammo notify routines. 2021-12-16 17:21:34 -08:00
Marco Cawthorne e5818958eb
Include fx_corpse.qc 2021-12-13 13:01:04 -08:00
Marco Cawthorne 9e056a52ae
Remove input_sequence definition. 2021-09-15 22:46:18 +02:00
Marco Cawthorne fa2444c917 Update include.src against valve/src 2021-08-29 17:46:38 +02:00
Marco Cawthorne bced0e1ab3 Update player.h definition from ANGLES_Z to COLORMAP 2021-05-20 16:06:27 +02:00
Marco Cawthorne b7ab9b56e2 Shared: Inherit weapon_common from Nuclide's base game. 2021-05-10 08:19:12 +02:00
Marco Cawthorne 317a7e28b5 Simplify prediction code with the help from upstream SDK changes. 2021-05-08 17:47:46 +02:00
Marco Cawthorne b2f8e2cca6 Fix the code to compile against the latest Nuclide SDK 2021-05-07 13:35:55 +02:00
Marco Cawthorne 2e5cbd27e5 Change pSeat references to pSeatLocal where applicable.
Remove obsolete and redundant code in ReceiveEntity.
2021-03-31 13:44:20 +02:00
Marco Cawthorne 25addff737 Merge client/input.qc and server/input.qc into shared/input.qc 2021-03-09 12:07:01 +01:00
Marco Cawthorne e26c38718a Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 11:58:43 +01:00