Update player.h definition from ANGLES_Z to COLORMAP
This commit is contained in:
parent
48c98769a6
commit
bced0e1ab3
|
@ -55,6 +55,7 @@ HLMultiplayerRules::PlayerDeath(base_player pp)
|
|||
corpse.frame = ANIM_DIESIMPLE;
|
||||
corpse.angles = pl.angles;
|
||||
corpse.velocity = pl.velocity;
|
||||
corpse.colormap = pl.colormap;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -23,7 +23,7 @@ enumflags
|
|||
PLAYER_ORIGIN_Z,
|
||||
PLAYER_ANGLES_X,
|
||||
PLAYER_ANGLES_Y,
|
||||
PLAYER_ANGLES_Z,
|
||||
PLAYER_COLORMAP,
|
||||
PLAYER_VELOCITY,
|
||||
PLAYER_VELOCITY_Z,
|
||||
PLAYER_FLAGS,
|
||||
|
|
Loading…
Reference in New Issue