Update player.h definition from ANGLES_Z to COLORMAP

This commit is contained in:
Marco Cawthorne 2021-05-20 16:06:27 +02:00
parent 48c98769a6
commit bced0e1ab3
2 changed files with 2 additions and 1 deletions

View File

@ -55,6 +55,7 @@ HLMultiplayerRules::PlayerDeath(base_player pp)
corpse.frame = ANIM_DIESIMPLE;
corpse.angles = pl.angles;
corpse.velocity = pl.velocity;
corpse.colormap = pl.colormap;
}
void

View File

@ -23,7 +23,7 @@ enumflags
PLAYER_ORIGIN_Z,
PLAYER_ANGLES_X,
PLAYER_ANGLES_Y,
PLAYER_ANGLES_Z,
PLAYER_COLORMAP,
PLAYER_VELOCITY,
PLAYER_VELOCITY_Z,
PLAYER_FLAGS,