Marco Cawthorne
|
ef668a19d4
|
Add more weapon weights and remove the knife when empty.
|
2024-02-28 22:46:56 -08:00 |
Marco Cawthorne
|
42e7b79622
|
Lots of HUD, weapon improvements etc.
|
2024-02-28 22:20:28 -08:00 |
Marco Cawthorne
|
4959ed8f96
|
Fix compilation errors against upstream Nuclide
|
2023-09-18 13:29:32 -07:00 |
Marco Cawthorne
|
0bd0a130a7
|
Rebuild against FreeHL Develop
|
2023-07-27 23:25:38 -07:00 |
Marco Cawthorne
|
f7a1910541
|
Remove base/src dependency.Remove base/src dependency and use valve/src's versions instead.
|
2023-02-12 12:55:42 -08:00 |
Marco Cawthorne
|
f5ed927ccf
|
Removal of Game_Input. If need be you can override NSClientPlayer's ProcessInput().
|
2023-01-11 17:42:57 -08:00 |
Marco Cawthorne
|
e930b66a6e
|
Make code build against upstream Nuclide.
|
2022-11-30 14:29:58 -08:00 |
Marco Cawthorne
|
c1b072a6bb
|
Remove inclusion of pmove_water.qc, as it's gone.
|
2022-07-14 21:27:39 -07:00 |
Marco Cawthorne
|
530a8b03fe
|
Get more in line with upstream Nuclide, using env_sprite APIs
|
2022-07-07 09:11:05 -07:00 |
Marco Cawthorne
|
aca3b62acc
|
Adjust naming against upstream.
|
2022-05-11 12:50:45 -07:00 |
Marco Cawthorne
|
fa6b1fb38f
|
Improve player networking.
|
2022-05-01 17:01:30 -07:00 |
Marco Cawthorne
|
a94f19a5fc
|
Server: unreference player.h
|
2022-04-25 13:34:41 -07:00 |
Marco Cawthorne
|
2bb6ca9628
|
Rebased against the latest Nuclide commit.
|
2022-03-15 19:33:51 -07:00 |
Marco Cawthorne
|
7d3aac7aa0
|
Update copyright information
|
2022-03-13 16:56:13 -07:00 |
Marco Cawthorne
|
cb6daba9d4
|
Add FX_Corpse stuff, damage notifications...
|
2021-12-17 18:21:03 -08:00 |
Marco Cawthorne
|
93bb3e92fe
|
Remove input_sequence definition.
|
2021-09-15 22:45:00 +02:00 |
Marco Cawthorne
|
594fea1df5
|
Add support for top/bottom color on players and viewmodels.
|
2021-05-20 16:02:49 +02:00 |
Marco Cawthorne
|
42379ac7ac
|
Shared: Optimise player.qc's prediction attribute code with the new macros.
|
2021-05-10 08:15:13 +02:00 |
Marco Cawthorne
|
e858860db2
|
Simplify prediction code with the help from upstream changes.
|
2021-05-08 17:45:24 +02:00 |
Marco Cawthorne
|
9d27fa953d
|
Clean up the precaches. We are precaching SO much content twice!
|
2021-05-07 13:52:55 +02:00 |
Marco Cawthorne
|
507bbb8766
|
Fix a whole bunch of warnings and precaches.
|
2021-05-07 13:48:46 +02:00 |
Marco Cawthorne
|
aa31a0fa93
|
Make HouseHold Death compile against latest Nuclide animation changes.
|
2021-04-07 21:37:22 +02:00 |
Marco Cawthorne
|
cc6e441f2d
|
Change pSeat references to pSeatLocal where applicable.
|
2021-03-31 13:41:50 +02:00 |
Marco Cawthorne
|
653405e507
|
Merge client/input.qc and server/input.qc into shared/input.qc
|
2021-03-09 12:13:51 +01:00 |
Marco Cawthorne
|
4db204411d
|
Fixed compiling with the latest Nuclide networking fixes!
|
2021-03-04 03:40:06 +01:00 |
Marco Cawthorne
|
41f5ca7853
|
Renamed some function names for readability (merged from main Nuclide tree)
|
2021-02-17 00:45:43 +01:00 |
Marco Cawthorne
|
542bc73bef
|
Initial commit of the fixed codebase
|
2021-02-11 19:06:14 +01:00 |