Fix compilation errors against upstream Nuclide

This commit is contained in:
Marco Cawthorne 2023-09-18 13:29:32 -07:00
parent 0bd0a130a7
commit 4959ed8f96
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
11 changed files with 10 additions and 82 deletions

View File

@ -21,28 +21,6 @@ ClientGame_EventParse(float fHeader)
case EV_OBITUARY:
Obituary_Parse();
break;
case EV_SPARK:
vector vSparkPos, vSparkAngle;
vSparkPos[0] = readcoord();
vSparkPos[1] = readcoord();
vSparkPos[2] = readcoord();
vSparkAngle[0] = readcoord();
vSparkAngle[1] = readcoord();
vSparkAngle[2] = readcoord();
FX_Spark(vSparkPos, vSparkAngle);
break;
case EV_GIBHUMAN:
vector vGibPos;
vGibPos[0] = readcoord();
vGibPos[1] = readcoord();
vGibPos[2] = readcoord();
vector vDir;
vDir[0] = readcoord();
vDir[1] = readcoord();
vDir[2] = readcoord();
float flForce = readfloat();
FX_GibHuman(vGibPos, vDir, flForce);
break;
case EV_BLOOD:
vector vBloodPos;
vector vBloodColor;
@ -87,45 +65,6 @@ ClientGame_EventParse(float fHeader)
FX_Soda(vSodaPos, vSodaColor);
break;
case EV_EXPLOSION:
vector vExploPos;
vExploPos[0] = readcoord();
vExploPos[1] = readcoord();
vExploPos[2] = readcoord();
FX_Explosion(vExploPos);
break;
case EV_MODELGIB:
vector vecPos;
vecPos[0] = readcoord();
vecPos[1] = readcoord();
vecPos[2] = readcoord();
vector vSize;
vSize[0] = readcoord();
vSize[1] = readcoord();
vSize[2] = readcoord();
float fStyle = readbyte();
int count = readbyte();
FX_BreakModel(count, vecPos, vSize, [0,0,0], fStyle);
break;
case EV_IMPACT:
impactType_t iType;
vector vOrigin, vNormal;
iType = (impactType_t)readbyte();
vOrigin[0] = readcoord();
vOrigin[1] = readcoord();
vOrigin[2] = readcoord();
vNormal[0] = readcoord();
vNormal[1] = readcoord();
vNormal[2] = readcoord();
FX_Impact(iType, vOrigin, vNormal);
break;
case EV_CHAT:
float fSender = readbyte();
float fTeam = readbyte();

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@ -41,11 +41,6 @@ ClientGame_RendererRestart(string rstr)
Damage_Precache();
FX_Blood_Init();
FX_BreakModel_Init();
FX_Explosion_Init();
FX_GibHuman_Init();
FX_Spark_Init();
FX_Impact_Init();
FX_Lego_Init();
FX_Soda_Init();

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@ -30,6 +30,7 @@ game_event.qc
../../../valve/src/client/viewmodel.qc
../../../valve/src/client/view.qc
obituary.qc
../../../valve/src/client/hud_sprite.qc
../../../valve/src/client/hud_dmgnotify.qc
hud.qc
../../../valve/src/client/hud_weaponselect.qc

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@ -20,8 +20,6 @@ defs.h
../shared/include.src
../../../valve/src/server/monster_scientist_dead.qc
../../../valve/src/server/player.qc
items.qc
../../../valve/src/server/item_suit.qc

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@ -9,11 +9,6 @@ player.qc
pmove.qc
../../../valve/src/shared/fx_blood.qc
../../../valve/src/shared/fx_breakmodel.qc
../../../valve/src/shared/fx_explosion.qc
../../../valve/src/shared/fx_gibhuman.qc
../../../valve/src/shared/fx_spark.qc
../../../valve/src/shared/fx_impact.qc
../../../valve/src/shared/fx_corpse.qc
fx_lego.qc
fx_legopiece.qc

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@ -138,7 +138,7 @@ w_forks_primary(player pl)
if (trace_ent.iBleeds) {
FX_Blood(trace_endpos, [1,0,0]);
} else {
FX_Impact(IMPACT_MELEE, trace_endpos, trace_plane_normal);
SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
}
if (trace_ent.takedamage) {
@ -181,7 +181,7 @@ w_forks_secondary(player pl)
FX_Blood(trace_endpos, [1,0,0]);
remove(self);
} else {
FX_Impact(IMPACT_DEFAULT, trace_endpos, trace_plane_normal);
SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
}
if (other.takedamage == DAMAGE_YES) {

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@ -113,7 +113,7 @@ w_fryingpan_primary(player pl)
if (trace_ent.iBleeds) {
FX_Blood(trace_endpos, [1,0,0]);
} else {
FX_Impact(IMPACT_MELEE, trace_endpos, trace_plane_normal);
SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
}
if (trace_ent.takedamage) {
@ -164,7 +164,7 @@ w_fryingpan_secondary(player pl)
if (trace_ent.iBleeds) {
FX_Blood(trace_endpos, [1,0,0]);
} else {
FX_Impact(IMPACT_MELEE, trace_endpos, trace_plane_normal);
SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
}
if (trace_ent.takedamage) {

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@ -170,7 +170,7 @@ w_glove_primary(player pl)
if (trace_ent.iBleeds) {
FX_Blood(trace_endpos, [1,0,0]);
} else {
FX_Spark(trace_endpos, trace_plane_normal);
pointparticles(particleeffectnum("fx_spark.main"), trace_endpos, trace_plane_normal, 1);
r = (float)input_sequence % 2;
Decals_Place(trace_endpos, r == 1 ? "{slash1" : "{slash2");

View File

@ -131,7 +131,7 @@ w_knife_primary(player pl)
FX_Blood(trace_endpos, [1,0,0]);
remove(self);
} else {
FX_Spark(trace_endpos, trace_plane_normal);
pointparticles(particleeffectnum("fx_spark.main"), trace_endpos, trace_plane_normal, 1);
}
if (other.takedamage == DAMAGE_YES) {

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@ -108,7 +108,7 @@ w_legolauncher_shootlego(player pl)
if (trace_ent.iBleeds) {
FX_Blood(trace_endpos, [1,0,0]);
} else {
FX_Impact(IMPACT_DEFAULT, self.origin, trace_plane_normal);
SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
}
if (other.takedamage == DAMAGE_YES) {

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@ -123,7 +123,7 @@ w_machette_primary(player pl)
if (trace_ent.iBleeds) {
FX_Blood(trace_endpos, [1,0,0]);
} else {
FX_Impact(IMPACT_MELEE, trace_endpos, trace_plane_normal);
SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
}
if (trace_ent.takedamage) {
@ -149,7 +149,7 @@ w_machette_throw(player pl)
FX_Blood(trace_endpos, [1,0,0]);
remove(self);
} else {
FX_Impact(IMPACT_DEFAULT, trace_endpos, trace_plane_normal);
SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
}
if (other.takedamage == DAMAGE_YES) {