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NSInteractiveSurface.qc
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NSTalkMonster: Don't greet non-friendly players.
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2023-02-06 16:41:19 -08:00 |
NSView.h
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NSView: mark most methods as nonvirtual for the time being, until everything else is set in stone
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2023-02-24 12:23:45 -08:00 |
NSView.qc
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NSView: mark most methods as nonvirtual for the time being, until everything else is set in stone
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2023-02-24 12:23:45 -08:00 |
chat.qc
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Lots of small clean ups and microoptimisations. ambient_generic has also been fixed in multiplayer and made to save more bandwidth.
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2023-01-05 23:41:48 -08:00 |
cmd.h
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Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
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2022-12-28 16:48:57 -08:00 |
cmd.qc
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Fix various compiler warnings.
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2023-02-14 12:54:06 -08:00 |
crosshair.h
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Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
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2022-12-28 16:48:57 -08:00 |
crosshair.qc
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Fix various compiler warnings.
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2023-02-14 12:54:06 -08:00 |
damage.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
defs.h
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Client: Add shader precache fix for dlights/rtlights, this should eliminate the first shot of any game causing any stuttering
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2023-02-24 12:24:24 -08:00 |
detailtex.qc
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Client: Fix network error when receiving shake event as spectator.
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2022-12-21 13:46:55 -08:00 |
efx.h
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
efx.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
entities.qc
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NSEntity: Add method CanSpawn(bool) which will be used to determine mainly if an entity is to be spawned on the client or server module (but it can also let a class handle under which other conditions it spawns)
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2023-01-06 13:23:48 -08:00 |
entry.qc
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Client: Add shader precache fix for dlights/rtlights, this should eliminate the first shot of any game causing any stuttering
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2023-02-24 12:24:24 -08:00 |
event.qc
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Client: Fix network error when receiving shake event as spectator.
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2022-12-21 13:46:55 -08:00 |
fade.h
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Client: Fix network error when receiving shake event as spectator.
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2022-12-21 13:46:55 -08:00 |
fade.qc
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Client: Fix network error when receiving shake event as spectator.
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2022-12-21 13:46:55 -08:00 |
fog.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
font.h
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Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
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2022-12-28 16:48:57 -08:00 |
font.qc
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Menu-FN: Various improvements to the menu for when no menu assets are available at all.
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2023-02-16 17:24:09 -08:00 |
include.src
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Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
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2022-12-28 16:48:57 -08:00 |
modelevent.qc
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NSProjectile: some touchups in regards to the Spawned() method.
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2023-01-18 17:33:09 -08:00 |
music.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
predict.qc
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Client: Fix network error when receiving shake event as spectator.
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2022-12-21 13:46:55 -08:00 |
prints.qc
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Documented the Nuclide System (NS) classes.
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2022-10-14 13:08:47 -07:00 |
sentences.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
shake.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
sky.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
text.h
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Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
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2022-12-28 16:48:57 -08:00 |
text.qc
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Client: add r_showTexts to aid debugging of env_message and game_text entities
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2023-01-22 20:03:22 -08:00 |
textmenu.h
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
textmenu.qc
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Client: increase textmenu refresh
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2023-03-01 23:15:41 -08:00 |
titles.qc
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Fix various compiler warnings.
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2023-02-14 12:54:06 -08:00 |
util.h
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Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
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2022-12-28 16:48:57 -08:00 |
util.qc
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Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
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2022-12-28 16:48:57 -08:00 |
vgui.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
view.qc
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Platform: minor cleanup, updated fonts/
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2023-03-12 16:00:31 -07:00 |
voice.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
way.qc
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Fix various compiler warnings.
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2023-02-14 12:54:06 -08:00 |