nuclide/src/client
Marco Cawthorne faaf67762f
Platform: minor cleanup, updated fonts/
2023-03-12 16:00:31 -07:00
..
NSInteractiveSurface.qc NSTalkMonster: Don't greet non-friendly players. 2023-02-06 16:41:19 -08:00
NSView.h NSView: mark most methods as nonvirtual for the time being, until everything else is set in stone 2023-02-24 12:23:45 -08:00
NSView.qc NSView: mark most methods as nonvirtual for the time being, until everything else is set in stone 2023-02-24 12:23:45 -08:00
chat.qc Lots of small clean ups and microoptimisations. ambient_generic has also been fixed in multiplayer and made to save more bandwidth. 2023-01-05 23:41:48 -08:00
cmd.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
cmd.qc Fix various compiler warnings. 2023-02-14 12:54:06 -08:00
crosshair.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
crosshair.qc Fix various compiler warnings. 2023-02-14 12:54:06 -08:00
damage.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
defs.h Client: Add shader precache fix for dlights/rtlights, this should eliminate the first shot of any game causing any stuttering 2023-02-24 12:24:24 -08:00
detailtex.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
efx.h Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
efx.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
entities.qc NSEntity: Add method CanSpawn(bool) which will be used to determine mainly if an entity is to be spawned on the client or server module (but it can also let a class handle under which other conditions it spawns) 2023-01-06 13:23:48 -08:00
entry.qc Client: Add shader precache fix for dlights/rtlights, this should eliminate the first shot of any game causing any stuttering 2023-02-24 12:24:24 -08:00
event.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
fade.h Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
fade.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
fog.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
font.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
font.qc Menu-FN: Various improvements to the menu for when no menu assets are available at all. 2023-02-16 17:24:09 -08:00
include.src Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
modelevent.qc NSProjectile: some touchups in regards to the Spawned() method. 2023-01-18 17:33:09 -08:00
music.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
predict.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
prints.qc Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
sentences.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
shake.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
sky.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
text.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
text.qc Client: add r_showTexts to aid debugging of env_message and game_text entities 2023-01-22 20:03:22 -08:00
textmenu.h Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
textmenu.qc Client: increase textmenu refresh 2023-03-01 23:15:41 -08:00
titles.qc Fix various compiler warnings. 2023-02-14 12:54:06 -08:00
util.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
util.qc Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
vgui.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
view.qc Platform: minor cleanup, updated fonts/ 2023-03-12 16:00:31 -07:00
voice.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
way.qc Fix various compiler warnings. 2023-02-14 12:54:06 -08:00