Nuclide SDK - an idTech based game development framework http://www.vera-visions.com/nuclide/
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Marco Cawthorne e1b38f008a Adjusting spawn-angle to match spawnpoints. 2020-04-04 00:52:45 +02:00
cstrike/data.pk3dir Some CSTRIKE and REWOLF soundshader stuff 2020-04-03 14:42:39 +02:00
gearbox/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
hunger/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
logos - Added early Poke646 entries. 2019-12-22 12:13:49 +01:00
poke646/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
rewolf/data.pk3dir/sound Some CSTRIKE and REWOLF soundshader stuff 2020-04-03 14:42:39 +02:00
scihunt/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
src Adjusting spawn-angle to match spawnpoints. 2020-04-04 00:52:45 +02:00
tfc/data.pk3dir Some CSTRIKE and REWOLF soundshader stuff 2020-04-03 14:42:39 +02:00
valve/data.pk3dir Menu now can scan for non .bmp sprays. 2020-04-04 00:18:05 +02:00
.gitignore Comitting the new cstrike-branch stuff so far, it's very little but a 2020-03-28 10:56:52 +01:00
default.fmf Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00
faq Added FAQ file. :) 2019-12-22 12:24:14 +01:00
gearbox.fmf Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00
rewolf.fmf Menu/Manifests: Allow games to execute commands for the button reserved 2020-04-03 14:09:17 +02:00
scihunt.fmf Moved the music-switching logic into the menu, for good reasons. 2020-04-03 15:01:55 +02:00