nuclide/base
Marco Cawthorne 66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
..
src Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
test_maps.pk3dir Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
default.cfg build_engine.sh: Support building of HL2/SRC2004 content via the new plugin 2021-11-09 17:33:16 +01:00
liblist.gam Menu-FN: Add 'menumap' to the liblist.gam extended specification. 2022-02-23 01:41:43 -08:00
mapcycle.txt Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00
titles.txt Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00