nuclide/src
Marco Cawthorne db2d3b1730
Get rid of hlmaterials.qc by making the look-up happen fully within NSMaterial.qc as part of the newly unified material routines.
There's also a new file (hlmaterials.txt) that is subject to change which will allow you
to add many custom material definitions without hard-coding a thing. Which fixes conflicts between different GoldSrc games.
2022-10-15 20:32:40 -07:00
..
botlib NSView: Don't run stair smoothing code when we're going up on elevators/platforms. 2022-08-10 16:51:26 -07:00
client Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
gs-entbase Make games buildable again, caused by renaming Spraylogo and GameRules classes/files. 2022-10-14 15:49:59 -07:00
materials Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
menu-fn Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
menu-vgui Clean up some areas where float logic happens to prepare for the compiler flag 'assumeint' 2022-08-10 16:15:44 -07:00
platform NSView: Don't run stair smoothing code when we're going up on elevators/platforms. 2022-08-10 16:51:26 -07:00
plugins Clean up some areas where float logic happens to prepare for the compiler flag 'assumeint' 2022-08-10 16:15:44 -07:00
server Get rid of hlmaterials.qc by making the look-up happen fully within NSMaterial.qc as part of the newly unified material routines. 2022-10-15 20:32:40 -07:00
shared Get rid of hlmaterials.qc by making the look-up happen fully within NSMaterial.qc as part of the newly unified material routines. 2022-10-15 20:32:40 -07:00
vgui Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
xr Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00