nuclide/src/shared/util.qc

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/*
* Copyright (c) 2016-2022 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
bool
Util_IsPaused(void)
{
#ifdef CLIENT
return serverkeyfloat(SERVERKEY_PAUSESTATE) == 1 ? true : false;
#else
return false;
#endif
}
void
Util_Destroy(void)
{
remove(self);
}
string
Util_TimeToString(float fTime)
{
fTime = rint(fTime);
switch (fTime) {
case 0: return "less than one";
case 1: return "one";
case 2: return "two";
case 3: return "three";
case 4: return "four";
case 5: return "five";
case 6: return "six";
case 7: return "seven";
case 8: return "eight";
case 9: return "nine";
case 10: return "ten";
default: return "over ten";
}
}
/* returns whether or not the mode we're playing is a team game */
bool
Util_IsTeamplay(void)
{
#ifdef SERVER
return g_grMode.IsTeamplay();
#else
return (serverkeyfloat("teams") > 0) ? (true) : (false);
#endif
}
void
Util_ChangeClass(entity objectID, string className)
{
entity oldSelf = self;
self = objectID;
callfunction(strcat("spawnfunc_", className));
self = oldSelf;
}