nuclide/base
Marco Cawthorne 4a8f4a6082
Add a whole bunch of new bot features, including bot profiles.
Developers: the internal class `bot` is now `NSBot`, and an entityDef
of the old name will be instantiated instead.

Override defs/bot.def in your mod and make it use any custom spawnclass
you wish. Now games don't have to override `addbot` or `bot_add` inside
the multiplayer game rules.

There's also more console commands. Clients now have access to:
addBot, killAllBots, killClass [classname], killMovables, trigger [targetname], input [entnum] [input] [data], listBotProfiles, listTargets, teleport [targetname], teleportToClass [classname], respawnEntities, spawn
2024-01-26 19:27:50 -08:00
..
src Add a whole bunch of new bot features, including bot profiles. 2024-01-26 19:27:50 -08:00
test_maps.pk3dir Test map for areaportalwindow 2024-01-02 13:15:39 -08:00
default.cfg build_engine.sh: Support building of HL2/SRC2004 content via the new plugin 2021-11-09 17:33:16 +01:00
liblist.gam Menu-FN: Add 'menumap' to the liblist.gam extended specification. 2022-02-23 01:41:43 -08:00
mapcycle.txt leave comment in base/mapcycle.txt 2022-10-03 14:43:52 -07:00
titles.txt Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00