Nuclide SDK - an idTech based game development framework http://www.vera-visions.com/nuclide/
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Marco Cawthorne c036ccc318 More work towards documentation in the tree. 2020-05-30 12:03:55 +02:00
cstrike/data.pk3dir Added CGameRules::MaxItemPerSlot to let gamemodes/rules allow how many 2020-04-23 21:02:38 +02:00
doc More work towards documentation in the tree. 2020-05-30 12:03:55 +02:00
gearbox/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
hunger/data.pk3dir Precaching CS weapon sounds via sound-shaders... 2020-04-06 10:53:26 +02:00
logos - Added early Poke646 entries. 2019-12-22 12:13:49 +01:00
platform/data.pk3dir FX: Moved all the particle descriptions into the appropriate places. 2020-04-23 14:26:43 +02:00
poke646/data.pk3dir A bunch of mod changes contributed to by Xylemon, mixed together with 2020-04-05 02:25:27 +02:00
rewolf/data.pk3dir/sound Some CSTRIKE and REWOLF soundshader stuff 2020-04-03 14:42:39 +02:00
scihunt/data.pk3dir Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
src Fix armor indirection bug. The compiler ought to warn about name conflicts like these. 2020-05-28 19:53:24 +02:00
tfc/data.pk3dir Started moving gamerule logic into classes, so we can manage seperate 2020-04-14 03:12:09 +02:00
valve/data.pk3dir Counter-Strike: Precache item pickup sound shaders in advance, also 2020-05-02 00:24:54 +02:00
.gitignore Half-Life: Convert item_battery and item_healthkit to use sound shader 2020-04-22 12:45:45 +02:00
cstrike.fmf Updated selected manifests to allow for package downloads. 2020-04-09 02:17:05 +02:00
gearbox.fmf Updated selected manifests to allow for package downloads. 2020-04-09 02:17:05 +02:00
hunger.fmf Moved footstep sound shader, manifest updates. 2020-04-08 08:50:09 +02:00
poke646.fmf Arranged more platform manifests, added some fallback assets contributed 2020-04-08 22:22:42 +02:00
rewolf.fmf Moved footstep sound shader, manifest updates. 2020-04-08 08:50:09 +02:00
rewolf_demo.fmf Moved footstep sound shader, manifest updates. 2020-04-08 08:50:09 +02:00
scihunt.fmf Spring cleaning. Prepare for summer! Fixed lots of bugs too: 2020-04-12 15:50:42 +02:00
tfc.fmf Updated selected manifests to allow for package downloads. 2020-04-09 02:17:05 +02:00
valve.fmf Updated selected manifests to allow for package downloads. 2020-04-09 02:17:05 +02:00