nuclide/src
Marco Cawthorne bf705a9e31
speaker: now shared between client/server game
NSTalkMonster: Remove game specific PREDISASTER flag from the code, implement GAG instead
New entities: env_cascade_light (wip), logic_achievement, env_instructor_hint (wip)
2023-11-15 09:52:11 -08:00
..
botlib Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion 2023-10-17 16:49:01 -07:00
client speaker: now shared between client/server game 2023-11-15 09:52:11 -08:00
gs-entbase speaker: now shared between client/server game 2023-11-15 09:52:11 -08:00
menu-fn Menu-FN: Throw up a panel for when you get disconnect from a server for one reason or another 2023-09-01 12:34:20 -07:00
menu-vgui Menu-VGUI: Class VGUIWindow should not be resizable by default 2023-03-27 01:55:53 -07:00
platform Platform: add MAPINFO_PREVIEW query type to MapLibrary_GetInfo() so interfaces can get a proper preview for levels. 2023-11-06 14:27:05 -08:00
plugins Sentences: Speed up the word search using hashtables 2023-03-24 10:48:04 -07:00
server Server: add cvars mp_td_dmgToWarn and mp_td_dmgToKick 2023-11-06 08:46:22 -08:00
shared speaker: now shared between client/server game 2023-11-15 09:52:11 -08:00
vgui NSMonster: add the ability to chase path_corners and things. 2023-10-03 11:05:14 -07:00
xr XR: rename cvar debug_fakevr to xr_debug_fakeinputs 2023-06-15 11:39:55 -07:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00