nuclide/platform/base_glsl.pk3dir
Marco Cawthorne b670c994c1
build_engine.sh: Support building of HL2/SRC2004 content via the new plugin
that you can enable in build.cfg...
base_player: Add MakeTempSpectator() and MakePlayer(), so gamemodes have it
easier to handle in-game status changes...
NSRenderableEntity: Add support for 'modelscale' key
2021-11-09 17:33:16 +01:00
..
glsl build_engine.sh: Support building of HL2/SRC2004 content via the new plugin 2021-11-09 17:33:16 +01:00