nuclide/src/client/cstrike/nightvision.c

74 lines
1.8 KiB
C

/*
* Copyright (c) 2016-2019 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
int iNightVision;
/*
=================
Nightvision_Toggle
Called by the cmd 'nightvision'
=================
*/
void Nightvision_Toggle( void ) {
if( getplayerkeyvalue( player_localnum, "*spec" ) == "1" ) {
return;
}
if ( !( getstatf( STAT_EQUIPMENT ) & EQUIPMENT_NIGHTVISION ) ) {
return;
}
iNightVision = 1 - iNightVision;
if ( iNightVision == TRUE ) {
localsound( "items/nvg_on.wav", CHAN_ITEM, 1 );
} else {
localsound( "items/nvg_off.wav", CHAN_ITEM, 1 );
}
}
/*
=================
Nightvision_PreDraw
Called before rendering the frame in Draw.c
=================
*/
void Nightvision_PreDraw( void ) {
if( getplayerkeyvalue( player_localnum, "*spec" ) != "0" ) {
iNightVision = FALSE;
return;
}
if ( iNightVision == TRUE ) {
dynamiclight_add( pSeat->vPlayerOrigin, 500, '0 0.45 0');
}
}
/*
=================
Nightvision_PostDraw
Called after rendering the frame in Draw.c
=================
*/
void Nightvision_PostDraw(int x, int y, int w, int h ) {
if ( iNightVision == TRUE ) {
drawfill( [x,y], [w,h], '0 0.5 0', 1, DRAWFLAG_ADDITIVE );
}
}