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chat.qc
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Basic spectator implementation for all games.
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2021-03-24 07:50:30 +01:00 |
damage.qc
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Client: Damage indicators now use the spriteframe() builtin for precaches
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2021-04-02 08:35:54 +02:00 |
defs.h
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Introduced the new OpenAL EFX handling subsystem. It's fully user-definable
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2021-04-22 11:33:48 +02:00 |
efx.h
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Client: Add an OSD for various EFX debug info when s_al_debug is enabled.
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2021-04-27 12:53:21 +02:00 |
efx.qc
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Client: Handle EFX_Shutdown() for OpenAL Environmental FX
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2021-05-07 16:29:24 +02:00 |
entities.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
entry.qc
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CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64).
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2021-05-10 08:14:10 +02:00 |
fade.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
fog.qc
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Client/Server: Add server controllable fogparms using serverinfo
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2021-02-22 17:49:55 +01:00 |
in_saturn.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
include.src
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Introduced the new OpenAL EFX handling subsystem. It's fully user-definable
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2021-04-22 11:33:48 +02:00 |
modelevent.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
music.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
npc.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
player.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
predict.qc
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CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64).
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2021-05-10 08:14:10 +02:00 |
prints.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
sentences.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
sky.qc
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Server: Flush 'skyname' serverinfo before setting the .bsp one, to prevent
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2021-04-22 12:14:56 +02:00 |
sound.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
text.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
textmenu.h
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Counter-Strike: Make the text-menu use the new Textmenu_Toggle call, so
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2021-02-14 00:20:32 +01:00 |
textmenu.qc
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Counter-Strike: Make the text-menu use the new Textmenu_Toggle call, so
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2021-02-14 00:20:32 +01:00 |
titles.qc
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vmap script: Add check for the env vars VMAP_NOVIS/BSP/LIGHT
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2021-03-09 14:25:59 +01:00 |
vgui.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
view.qc
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Rearrange how we execute and time our player animation logic
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2021-04-06 09:18:17 +02:00 |
voice.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
vox.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
way.qc
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botlib: add USER linkflag. When a bot passes that link, he'll USE the
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2021-03-27 07:48:46 +01:00 |