196 lines
1.7 KiB
Plaintext
196 lines
1.7 KiB
Plaintext
/* calls */
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void
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NSWeapon::Precache(void)
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{
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}
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void
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NSWeapon::Draw(void)
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{
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}
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void
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NSWeapon::Holster(void)
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{
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}
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void
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NSWeapon::Primary(void)
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{
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}
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void
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NSWeapon::Secondary(void)
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{
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}
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void
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NSWeapon::Reload(void)
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{
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}
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void
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NSWeapon::Release(void)
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{
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}
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void
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NSWeapon::ClientPredraw(void)
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{
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}
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void
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NSWeapon::ClientPostdraw(void)
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{
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}
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/* get */
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string
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NSWeapon::GetPlayerModel(void)
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{
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return "models/error.vvm";
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}
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string
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NSWeapon::GetWorldModel(void)
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{
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return "models/error.vvm";
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}
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string
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NSWeapon::GetPrintName(void)
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{
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return m_strName;
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}
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int
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NSWeapon::GetSlot(void)
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{
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return m_iSlot;
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}
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int
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NSWeapon::GetSlotPos(void)
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{
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return m_iSlotPos;
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}
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bool
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NSWeapon::AllowDropping(void)
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{
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return false;
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}
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int
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NSWeapon::GetWeight(void)
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{
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return 0;
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}
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int
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NSWeapon::GetPlayerAnim(void)
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{
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return 0;
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}
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bool
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NSWeapon::IsEmpty(void)
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{
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return false;
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}
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string
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NSWeapon::GetObituaryMessage(void)
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{
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return "%s killed %s with Unknown";
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}
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int
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NSWeapon::GetType(void)
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{
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return 0;
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}
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entity
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NSWeapon::GetOwner(void)
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{
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return m_owner;
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}
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int
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NSWeapon::GetClip1(void)
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{
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return 0;
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}
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int
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NSWeapon::GetClip2(void)
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{
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return 0;
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}
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int
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NSWeapon::GetMaxClip1(void)
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{
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return 0;
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}
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int
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NSWeapon::GetMaxClip2(void)
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{
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return 0;
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}
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float
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NSWeapon::GetNextPrimaryFire(void)
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{
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return m_flPrimaryNext;
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}
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float
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NSWeapon::GetNextSecondaryFire(void)
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{
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return m_flSecondaryNext;
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}
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float
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NSWeapon::LastFireTime(void)
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{
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return m_flLastFired;
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}
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void
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NSWeapon::SetClip1(int new_clip)
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{
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m_iClip1 = new_clip;
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}
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void
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NSWeapon::SetClip2(int new_clip)
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{
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m_iClip1 = new_clip;
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}
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bool
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NSWeapon::AllowsAutoSwitchFrom(void)
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{
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return true;
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}
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bool
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NSWeapon::AllowsAutoSwitchTo(void)
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{
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return true;
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}
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bool
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NSWeapon::HasAmmo(void)
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{
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return false;
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}
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void
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NSWeapon::NSWeapon(void)
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{
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} |