nuclide/platform/base_scripts.pk3dir/scripts
Marco Cawthorne d75f5ec43b
Platform: textures named 'TRIGGER' are always invisible.
2023-10-11 01:05:31 -07:00
..
custinfoparms.txt Add 'surfaceparm projectile' support, so non-solid surfaces can 2022-04-13 16:58:42 -07:00
drawdebug.shader Platform: textures named 'TRIGGER' are always invisible. 2023-10-11 01:05:31 -07:00
drawportal.shader add class NSPortal (initial work, plus custom pmove changes). 2023-05-27 11:58:34 -07:00
propdata.txt Add support for Source styled surfaceproperties.txt definitions, which 2021-10-15 19:01:36 +02:00
surfaceproperties.txt Move the duties of hlmaterials.txt into surfaceproperties.txt, since Source has a 'gamematerial' keyword we should use instead. 2022-10-16 00:36:18 -07:00
ui_style.txt Huge cleanup. Add initial code for the revamped material definition system. 2022-06-01 17:38:52 -07:00