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nuclide
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7bfea15dd0
nuclide
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src
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Marco Cawthorne
7bfea15dd0
Add base/shared/fx_corpse.qc, change set to seta in masters.lst
2021-12-13 11:47:55 -08:00
..
botlib
Massive revamp of the Nuclide system classes, more efficient networking
2021-10-20 01:19:10 +02:00
client
Following last commit, we allocate EFX data statically up-front too.
2021-11-15 03:59:39 +01:00
gs-entbase
Add base/shared/fx_corpse.qc, change set to seta in masters.lst
2021-12-13 11:47:55 -08:00
menu-fn
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
menu-vgui
Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
2021-05-10 11:33:31 +02:00
platform
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
plugins
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
server
Server: Fix that you're unable to pick up weapons when you've hit the ammo
2021-12-12 20:36:11 -08:00
shared
prop_dynamic: Remove redundant .health set code that's now handled in the
2021-11-21 04:23:33 +01:00
vgui
Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text
2021-11-04 22:48:19 +01:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00