..
ambient_generic.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
decals.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
env_beam.qc
env_beam/env_laser: Add ::RendererRestarted to fix textures upon video memory refreshes
2023-09-20 20:53:13 -07:00
env_bubbles.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_cascade_light.qc
Fix various warnings.
2024-01-30 00:42:10 -08:00
env_fire.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_fog.qc
env_glow: from client-side only entity to shared. also support other rendermodes (accurate to GoldSrc)
2023-09-19 23:01:59 -07:00
env_fog_controller.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_funnel.qc
Fix various warnings.
2024-01-30 00:42:10 -08:00
env_glow.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
env_instructor_hint.qc
Fix various warnings.
2024-01-30 00:42:10 -08:00
env_laser.qc
env_spark: Fix spawnflag START_ON not implying TOGGLE, add Input() method and implement more stuff.
2024-02-23 13:57:28 -08:00
env_muzzleflash.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
env_projectedtexture.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_shockwave.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
env_smoker.qc
Fix various warnings.
2024-01-30 00:42:10 -08:00
env_sprite.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_steam.qc
env_glow: from client-side only entity to shared. also support other rendermodes (accurate to GoldSrc)
2023-09-19 23:01:59 -07:00
func_conveyor.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_friction.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_illusionary.qc
func_wall/func_illusionary: get rid of this optimisation that messes with odd world data
2023-09-22 14:38:52 -07:00
func_ladder.qc
trigger_relay: Set m_iValue so that multisources will work properly that get targetted by them
2022-12-14 16:51:16 -08:00
func_monitor.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_tankmortar.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_vehicle.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_wall.qc
func_wall/func_illusionary: get rid of this optimisation that messes with odd world data
2023-09-22 14:38:52 -07:00
info_particle_system.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
info_waypoint.qc
New commands: listClientSoundDef, listServerSoundDef
2023-11-17 18:54:46 -08:00
light_dynamic.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
logic_achievement.qc
speaker: now shared between client/server game
2023-11-15 09:52:11 -08:00
phys_rope.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
point_spotlight.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
prop_physics_multiplayer.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
prop_rope.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
prop_vehicle_driveable.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
speaker.qc
ambient_generic/speaker: force spawnflag MSF_MULTIPLAYER within Spawned() instead of the constructor.
2024-01-02 15:26:29 -08:00
trigger_camera.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_gravity.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
trigger_push.qc
trigger_push: Support for the 'target' spawn key.
2023-05-10 16:13:28 -07:00
worldspawn.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00