126 lines
3.2 KiB
Plaintext
126 lines
3.2 KiB
Plaintext
/*
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* Copyright (c) 2016-2022 Vera Visions LLC.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/* voice sentence samples for AI and other triggers that are supposed to talk.
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* the formatting is messy as hell and I feel dirty for even bothering with all
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* this to begin with.
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*
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* the server will send a short string identifer over and we'll look it up.
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* what's annoying is that some NPCs got their own pitch overrides so I guess
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* we'll just default to those whenever there's no custom value set.
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*/
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void
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Sentences_Init(void)
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{
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filestream fs_sentences;
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string temp;
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int c;
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print("--------- Initializing SentencesDef (SERVER) ----------\n");
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if (g_sentences_count > 0) {
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g_sentences_count = 0;
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#ifndef DYNAMIC_SENTENCES
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if (g_sentences) {
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memfree(g_sentences);
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}
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#endif
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}
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fs_sentences = fopen("sound/sentences.txt", FILE_READ);
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if (fs_sentences < 0) {
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print("^1could not load sound/sentences.txt\n");
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return;
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}
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while ((temp = fgets(fs_sentences))) {
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/* tons of comments/garbage in those files,
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* so tokenize appropriately */
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c = tokenize_console(temp);
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/* not enough for an entry. */
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if (c < 2) {
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continue;
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}
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/* starts of at 0, for every line increases */
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int x = g_sentences_count;
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/* allocate memory and increase count */
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#ifdef DYNAMIC_SENTENCES
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g_sentences_count++;
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g_sentences = (string *)memrealloc(g_sentences,
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sizeof(string),
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x,
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g_sentences_count);
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#else
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if (g_sentences_count + 1 >= SENTENCES_LIMIT) {
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print("^1reached limit of max sentences!\n");
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return;
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}
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g_sentences_count++;
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#endif
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g_sentences[x] = strtoupper(strcat("!", argv(0)));
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}
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fclose(fs_sentences);
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print(sprintf("SentencesDef initialized with %i entries.\n", g_sentences_count));
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}
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string
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Sentences_GetSamples(string word)
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{
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int len;
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int gc = 0;
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/* you never know what NPCs might do */
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if (word == "") {
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return ("");
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}
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/* check if the word is present at all */
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for (int i = 0; i < g_sentences_count; i++) {
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if (g_sentences[i] == word) {
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NSLog("^3Sentences_GetSamples^7: Found %s", word);
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return word;
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}
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}
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/* it may be a random group of words. */
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len = strlen(word);
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for (int i = 0; i < g_sentences_count; i++) {
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string sub = substring(g_sentences[i], 0, len);
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if (sub == word) {
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gc++;
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}
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}
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/* if we've got one, choose a random sample of them */
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if (gc) {
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int r = floor(random(0, gc));
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NSLog("^3Sentences_GetSamples^7: Choosing %s%i", word, r);
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return sprintf("%s%i", word, r);
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}
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/* we've somehow messed up catastrophically */
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print(sprintf("^1ERROR: Invalid sentence keyword %s\n", word));
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return ("");
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}
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