nuclide/src/vgui
Marco Cawthorne 578da4a779
Add VGUI_Active() which returns whether or not we're drawing VGUI elements,
add SNDFL_ALERTS to sound shaders, which will alert enemy AI of suspicious
behaviour, fix a health-setting bug in NSSurfacePropEntity and remove
playerslot check in item_pickup from base/
2022-01-28 16:02:00 -08:00
..
include.src Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text 2021-11-04 22:48:19 +01:00
ui.qc Add VGUI_Active() which returns whether or not we're drawing VGUI elements, 2022-01-28 16:02:00 -08:00
ui_3dview.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_button.qc Add test_grenadeclip. 2021-11-03 21:54:43 +01:00
ui_checkbox.qc Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
ui_label.qc Add test_grenadeclip. 2021-11-03 21:54:43 +01:00
ui_list.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_listbox.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_menubutton.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_pic.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_radio.qc Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
ui_scrollbar.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_slider.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_tabview.qc Add test_grenadeclip. 2021-11-03 21:54:43 +01:00
ui_textbox.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
ui_window.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00