133 lines
3.2 KiB
Plaintext
133 lines
3.2 KiB
Plaintext
/*
|
|
* Copyright (c) 2016-2022 Vera Visions LLC.
|
|
*
|
|
* Permission to use, copy, modify, and distribute this software for any
|
|
* purpose with or without fee is hereby granted, provided that the above
|
|
* copyright notice and this permission notice appear in all copies.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
|
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
|
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|
|
|
|
/*QUAKED env_explosion (1 0 0) (-8 -8 -8) (8 8 8) ENVEXPLO_NODAMAGE ENVEXPLO_REPEATABLE ENVEXPLO_NOBALL ENVEXPLO_NOSMOKE ENVEXPLO_NODECAL ENVEXPLO_NOSPARKS
|
|
When triggered, creates an explosion at its location.
|
|
|
|
-------- KEYS --------
|
|
"targetname" : Name
|
|
"target" : Target when triggered.
|
|
"killtarget" : Target to kill when triggered.
|
|
"iMagnitude" : Magnitude of the explosion.
|
|
|
|
-------- SPAWNFLAGS --------
|
|
ENVEXPLO_NODAMAGE : Make this explosion purely decorative, without radius damage.
|
|
ENVEXPLO_REPEATABLE : Makes this explosion triggerable more than once.
|
|
ENVEXPLO_NOBALL : Spawn no fireball.
|
|
ENVEXPLO_NOSMOKE : Spawn no smoke.
|
|
ENVEXPLO_NODECAL : Leave no decal upon explosion.
|
|
ENVEXPLO_NOSPARKS : Don't spawn any sparks upon exploding.
|
|
|
|
-------- TRIVIA --------
|
|
This entity was introduced in Half-Life (1998).
|
|
*/
|
|
|
|
enumflags
|
|
{
|
|
ENVEXPLO_NODAMAGE,
|
|
ENVEXPLO_REPEATABLE,
|
|
ENVEXPLO_NOBALL,
|
|
ENVEXPLO_NOSMOKE,
|
|
ENVEXPLO_NODECAL,
|
|
ENVEXPLO_NOSPARKS
|
|
};
|
|
|
|
class
|
|
env_explosion:NSPointTrigger
|
|
{
|
|
int m_iMagnitude;
|
|
float m_flMaxDelay;
|
|
bool m_bEnabled;
|
|
|
|
public:
|
|
void env_explosion(void);
|
|
|
|
/* overrides */
|
|
virtual void Save(float);
|
|
virtual void Restore(string,string);
|
|
virtual void Trigger(entity,int);
|
|
virtual void SpawnKey(string,string);
|
|
virtual void Respawn(void);
|
|
|
|
};
|
|
|
|
void
|
|
env_explosion::env_explosion(void)
|
|
{
|
|
m_iMagnitude = 0;
|
|
m_flMaxDelay = 0.0f;
|
|
m_bEnabled = true;
|
|
}
|
|
|
|
void
|
|
env_explosion::Save(float handle)
|
|
{
|
|
super::Save(handle);
|
|
SaveInt(handle, "m_iMagnitude", m_iMagnitude);
|
|
SaveFloat(handle, "m_flMaxDelay", m_flMaxDelay);
|
|
SaveBool(handle, "m_bEnabled", m_bEnabled);
|
|
}
|
|
|
|
void
|
|
env_explosion::Restore(string strKey, string strValue)
|
|
{
|
|
switch (strKey) {
|
|
case "m_iMagnitude":
|
|
m_iMagnitude = ReadInt(strValue);
|
|
break;
|
|
case "m_flMaxDelay":
|
|
m_flMaxDelay = ReadFloat(strValue);
|
|
break;
|
|
case "m_bEnabled":
|
|
m_bEnabled = ReadBool(strValue);
|
|
break;
|
|
default:
|
|
super::Restore(strKey, strValue);
|
|
}
|
|
}
|
|
|
|
void
|
|
env_explosion::SpawnKey(string strKey, string strValue)
|
|
{
|
|
switch (strKey) {
|
|
case "iMagnitude":
|
|
m_iMagnitude = stoi(strValue);
|
|
break;
|
|
default:
|
|
super::SpawnKey(strKey, strValue);
|
|
}
|
|
}
|
|
|
|
void
|
|
env_explosion::Respawn(void)
|
|
{
|
|
m_bEnabled = true;
|
|
}
|
|
|
|
void
|
|
env_explosion::Trigger(entity act, int state)
|
|
{
|
|
FX_Explosion(origin);
|
|
|
|
if (!HasSpawnFlags(ENVEXPLO_NODAMAGE)) {
|
|
Damage_Radius(origin, this, m_iMagnitude, m_iMagnitude * 2.5f, TRUE, 0);
|
|
}
|
|
|
|
if (!HasSpawnFlags(ENVEXPLO_REPEATABLE)) {
|
|
m_bEnabled = false;
|
|
}
|
|
}
|