nuclide/src/gs-entbase/client/infodecal.qc

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/*
* Copyright (c) 2016-2022 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
class
infodecal:NSEntity
{
public:
void infodecal(void);
virtual void SpawnKey(string, string);
virtual float predraw(void);
private:
decal m_decChild;
string m_strTexture;
};
float
infodecal::predraw(void)
{
if (!m_decChild) {
m_decChild = spawn(decal);
m_decChild.Place(origin, m_strTexture);
Destroy();
}
return (PREDRAW_NEXT);
}
void
infodecal::SpawnKey(string strField, string strKey)
{
switch (strField) {
case "material":
case "texture":
m_strTexture = strtolower(strKey);
break;
case "targetname":
targetname = strKey;
break;
default:
super::SpawnKey(strField, strKey);
}
}
void
infodecal::infodecal(void)
{
if (targetname) {
Destroy();
return;
}
drawmask = MASK_ENGINE;
}