nuclide/src/gs-entbase/client/env_particle.qc

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/*
* Copyright (c) 2016-2022 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*QUAKED env_particle (1 0 0) (-8 -8 -8) (8 8 8)
Client-side particle effect. Active at runtime, fully client-side.
Cannot be triggered. Repeats automatically.
-------- KEYS --------
"message" : Particle material to use.
"wait" : Delay between emits.
"target" : Name of target, like an info_notnull (client-side)
"velocity" : Speed in units.
"count" : Number of particles to emit.
-------- TRIVIA --------
This entity was introduced in The Wastes (2018).
*/
class env_particle:NSEntity
{
public:
void env_particle(void);
virtual void Respawn(void);
virtual void customphysics(void);
virtual void SpawnKey(string,string);
private:
entity m_eTarget;
float m_flNextTime;
float m_flPartID;
float m_flVelocity;
float m_flWait;
int m_iCount;
string m_strTarget;
};
void env_particle::customphysics(void)
{
vector vecPlayer;
int s = (float)getproperty(VF_ACTIVESEAT);
pSeat = &g_seats[s];
vecPlayer = pSeat->m_vecPredictedOrigin;
if (checkpvs(vecPlayer, this) == FALSE) {
return;
}
if (!m_flVelocity) {
m_flVelocity = 1.0f;
}
if (m_flNextTime > time) {
return;
}
if (m_strTarget) {
m_eTarget = find(world, ::targetname, m_strTarget);
makevectors(vectoangles(m_eTarget.origin - origin) * -1);
angles = v_forward;
}
pointparticles(m_flPartID, origin, angles * m_flVelocity, m_iCount);
m_flNextTime = time + m_flWait;
}
void env_particle::SpawnKey(string strField, string strKey)
{
switch (strField) {
case "message":
m_flPartID = particleeffectnum(strKey);
break;
case "wait":
m_flWait = stof(strKey);
break;
case "target":
m_strTarget = strKey;
break;
case "velocity":
m_flVelocity = stof(strKey);
break;
case "count":
m_iCount = stoi(strKey);
break;
default:
super::SpawnKey(strField, strKey);
}
}
void
env_particle::Respawn(void)
{
SetOrigin(GetSpawnOrigin());
SetSize([0,0,0], [0,0,0]);
}
void env_particle::env_particle(void)
{
isCSQC = true;
}