nuclide/src/gs-entbase/client/env_laser.qc

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/*
* Copyright (c) 2016-2022 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
void(float radius, vector texcoordbias) R_EndPolygonRibbon = #0;
enumflags
{
ENVLASER_CHANGED_ORIGIN,
ENVLASER_CHANGED_ANGLES,
ENVLASER_CHANGED_TEXTURE,
ENVLASER_CHANGED_ENDTEXTURE,
ENVLASER_CHANGED_STATE
};
class env_laser
{
public:
void env_laser(void);
virtual void ReceiveEntity(float,float);
virtual float predraw(void);
private:
int m_iState;
string m_strBeamTex;
string m_strEndTex;
};
float env_laser::predraw(void)
{
if (!m_iState)
return (PREDRAW_NEXT);
R_BeginPolygon(m_strBeamTex, 0, 0);
R_PolygonVertex(angles, [0,0], [1,1,1], 1.0f);
R_PolygonVertex(origin, [0,1], [1,1,1], 1.0f);
R_EndPolygonRibbon(2, [1,0]);
return (PREDRAW_NEXT);
}
void
env_laser::ReceiveEntity(float flNew, float flChanged)
{
if (flChanged & ENVLASER_CHANGED_ORIGIN) {
origin[0] = readcoord();
origin[1] = readcoord();
origin[2] = readcoord();
}
if (flChanged & ENVLASER_CHANGED_ANGLES) {
angles[0] = readcoord();
angles[1] = readcoord();
angles[2] = readcoord();
}
if (flChanged & ENVLASER_CHANGED_TEXTURE)
m_strBeamTex = sprintf("%s_0.tga", readstring());
if (flChanged & ENVLASER_CHANGED_ENDTEXTURE)
m_strEndTex = readstring();
if (flChanged & ENVLASER_CHANGED_STATE)
m_iState = readbyte();
setorigin(this, origin);
}
void
env_laser::env_laser(void)
{
}