nuclide/build.cfg

33 lines
936 B
INI
Executable File

# Nuclide build config environment
# Don't ship this with your application!
# Build the engine using the SDL2 instead of the native backend
BUILD_SDL2=1
# Build the engine with debug information
BUILD_DEBUG=0
# Clean compile, removing old object files
BUILD_CLEAN=0
# Build any deps the engine requires and statically link them into the binary
BUILD_ENGINE_DEPENDENCIES=1
# Build the bullet physics plugin, required for prop_physics and other entities
BUILD_BULLET=1
# Build ffmpeg, required for video, flac and menu header playback
BUILD_FFMPEG=1
# Build the IQM/VVM model exporter our skeletal animation based model format of choice
BUILD_IQMTOOL=1
# Build the imgtool which analysis images and compresses them for GPUs
BUILD_IMGTOOL=1
# Specify which engine revision to build, these are considered 'stable'
BUILD_ENGINEREVISION=5997
# Whether or not to run 'git pull' or 'svn up' before building a component
BUILD_UPDATE=1