419 lines
12 KiB
Plaintext
419 lines
12 KiB
Plaintext
/*
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* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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CWidget fn_customize;
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CMainButton cz_btnDone;
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CMainButton cz_btnAdvanced;
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CTextBox cz_tbNetname;
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CPictureSwitch cz_psSpray;
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CSlider cz_sldTopcolor;
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CSlider cz_sldBottomcolor;
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#ifdef MODEL_PREVIEW
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CUI3DView cz_3dModel;
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var int g_iModel;
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#else
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CPictureSwitch cz_psModel;
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#endif
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vector g_vecTopcolor;
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vector g_vecBottomcolor;
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string *g_models;
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int g_modelcount;
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string *g_sprays;
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int g_sprayscount;
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void
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cz_btndone_start(void)
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{
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static void cz_btndone_end(void) {
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g_menupage = PAGE_MULTIPLAYER;
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}
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cvar_set("name", cz_tbNetname.m_text);
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localsound("../media/launch_dnmenu1.wav");
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header.SetStartEndPos(45,45,50,300);
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header.SetStartEndSize(460,80,156,26);
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header.m_lerp = 0.0f;
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header.m_visible = TRUE;
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header.SetHeader(HEAD_CUSTOMIZE);
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header.SetExecute(cz_btndone_end);
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}
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void
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cz_btnadvanced_start(void)
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{
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static void cz_btnadvanced_end(void) {
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g_menupage = PAGE_ADVANCEDCUSTOMIZE;
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}
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localsound("../media/launch_upmenu1.wav");
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header.SetStartEndPos(50,172,45,45);
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header.SetStartEndSize(156,26,460,80);
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header.m_lerp = 0.0f;
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header.m_visible = TRUE;
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header.SetHeader(HEAD_ADVANCED);
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header.SetExecute(cz_btnadvanced_end);
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}
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void
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cz_cbModelChanged(void)
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{
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#ifdef MODEL_PREVIEW
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string mdl = g_models[g_iModel];
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#else
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string mdl = cz_psModel.GetPic();
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#endif
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tokenizebyseparator(mdl, "/");
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localcmd(sprintf("seta _cl_playermodel %s\n", argv(2)));
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localcmd(sprintf("setinfo model %s\n", argv(2)));
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localcmd(sprintf("headmodel %s\n", argv(2)));
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localcmd(sprintf("team_model %s\n", argv(2)));
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localcmd(sprintf("team_headmodel %s\n", argv(2)));
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}
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void
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cz_cbSprayChanged(void)
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{
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string mdl = cz_psSpray.GetPic();
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localcmd(sprintf("seta _cl_playerspray %s\n", mdl));
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localcmd(sprintf("setinfoblob spray %s\n", mdl));
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}
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vector hsv2rgb(float h, float s, float v)
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{
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float i,f,p,q,t;
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vector col = [0,0,0];
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h = max(0.0, min(360.0, h));
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s = max(0.0, min(100.0, s));
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v = max(0.0, min(100.0, v));
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s /= 100;
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v /= 100;
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if (s == 0) {
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col[0] = col[1] = col[2] = rint(v*255);
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return col;
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}
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h /= 60;
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i = floor(h);
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f = h - i;
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p = v * (1 - s);
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q = v * (1 - s * f);
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t = v * (1 - s * (1 - f));
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switch (i) {
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case 0:
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col[0] = rint(255*v);
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col[1] = rint(255*t);
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col[2] = rint(255*p);
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break;
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case 1:
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col[0] = rint(255*q);
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col[1] = rint(255*v);
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col[2] = rint(255*p);
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break;
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case 2:
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col[0] = rint(255*p);
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col[1] = rint(255*v);
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col[2] = rint(255*t);
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break;
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case 3:
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col[0] = rint(255*p);
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col[1] = rint(255*q);
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col[2] = rint(255*v);
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break;
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case 4:
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col[0] = rint(255*t);
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col[1] = rint(255*p);
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col[2] = rint(255*v);
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break;
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default:
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col[0] = rint(255*v);
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col[1] = rint(255*p);
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col[2] = rint(255*q);
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}
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return col;
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}
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void
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cz_sldTopcolorChanged(float val)
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{
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vector x = hsv2rgb(val * 360, 100, 100);
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float id = x[2] + (x[1] << 8) + (x[0] << 16);
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cvar_set("topcolor", sprintf("0x%x", id));
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localcmd(sprintf("seta _cl_topcolor %f\n", val));
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g_vecTopcolor = x / 255;
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}
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void
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cz_sldBottomcolorChanged(float val)
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{
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vector x = hsv2rgb(val * 360, 100, 100);
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float id = x[2] + (x[1] << 8) + (x[0] << 16);
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cvar_set("bottomcolor", sprintf("0x%x", id));
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localcmd(sprintf("seta _cl_bottomcolor %f\n", val));
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g_vecBottomcolor = x / 255;
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}
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void
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menu_customize_init(void)
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{
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int sid = 0;
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g_sprayscount = 0;
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/* scan and cache the sprays */
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searchhandle searchy = search_begin("logos/*.*", SEARCH_NAMESORT, TRUE);
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for (int i = 0; i < search_getsize(searchy); i++) {
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string full = search_getfilename(searchy, i);
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string filename = substring(search_getfilename(searchy, i), 0, -5);
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string extension = substring(full, strlen(full) - 3, 3);
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print(full);
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print("\n");
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/*if (extension == "bmp" || extension == "png" || extension == "jpg")*/ {
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g_sprayscount++;
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}
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}
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if (g_sprayscount) {
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/* only allocate what we truly need */
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g_sprays = memalloc(sizeof(string) * g_sprayscount);
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for (int i = 0; i < search_getsize(searchy); i++) {
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string full = search_getfilename(searchy, i);
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string filename = substring(full, 0, -5);
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string extension = substring(full, strlen(full) - 3, 3);
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print(full);
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print("\n");
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/*if (extension == "bmp" || extension == "png" || extension == "jpg")*/ {
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g_sprays[sid] = precache_pic(full);
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sid++;
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}
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}
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search_end(searchy);
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} else {
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games[gameinfo_current].nosprays = 1;
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}
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/* scan and cache the models */
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searchy = search_begin("models/player/*/*.bmp:models/player/*/*.tga:models/players/*/icon_blue.tga", SEARCH_MULTISEARCH | SEARCH_NAMESORT, TRUE);
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g_modelcount = search_getsize(searchy);
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if (g_modelcount) {
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g_models = memalloc(sizeof(string) * g_modelcount);
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for (int i = 0; i < g_modelcount; i++) {
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g_models[i] = substring(search_getfilename(searchy, i), 0, -5);
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precache_pic(g_models[i]);
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}
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search_end(searchy);
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} else {
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games[gameinfo_current].nomodels = 1;
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}
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fn_customize = spawn(CWidget);
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cz_btnDone = spawn(CMainButton);
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cz_btnDone.SetImage(BTN_DONE);
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cz_btnDone.SetExecute(cz_btndone_start);
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cz_btnDone.SetPos(50,140);
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Widget_Add(fn_customize, cz_btnDone);
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cz_btnAdvanced = spawn(CMainButton);
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cz_btnAdvanced.SetImage(BTN_ADVOPTIONS);
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cz_btnAdvanced.SetExecute(cz_btnadvanced_start);
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cz_btnAdvanced.SetPos(50,172);
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Widget_Add(fn_customize, cz_btnAdvanced);
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cz_tbNetname = spawn(CTextBox);
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cz_tbNetname.SetPos(212,160);
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cz_tbNetname.SetText(cvar_string("name"));
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Widget_Add(fn_customize, cz_tbNetname);
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if (games[gameinfo_current].nosprays == 0) {
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cz_psSpray = spawn(CPictureSwitch);
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cz_psSpray.SetPos(212,226);
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cz_psSpray.SetSize(99,124);
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cz_psSpray.SetPicSize(64,64);
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cz_psSpray.SetPicOffset(14,14);
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cz_psSpray.SetPics(g_sprays);
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cz_psSpray.SetMax(g_sprayscount);
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cz_psSpray.SetCallback(cz_cbSprayChanged);
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cz_psSpray.SetValueS(cvar_string("_cl_playerspray"));
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Widget_Add(fn_customize, cz_psSpray);
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}
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if (games[gameinfo_current].nomodels == 0) {
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#ifdef MODEL_PREVIEW
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static entity eModel;
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static vector vecDistance = [ 45, 0, 0 ];
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static void ModelPreview_SetModel( string strModel ) {
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setmodel( eModel, strModel );
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AngleVectors( cz_3dModel.Get3DAngles() );
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cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
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}
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static void ModelPreview_Draw ( void ) {
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static int initialized = FALSE;
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if ( !initialized ) {
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initialized = TRUE;
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eModel = spawn();
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eModel.angles[1] -= 180;
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ModelPreview_SetModel(sprintf("models/player/%s/%s.mdl", cvar_string("_cl_playermodel"), cvar_string("_cl_playermodel")));
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}
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addentity( eModel );
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eModel.frame1time += frametime;
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eModel.colormod = [cz_sldTopcolor.m_value, cz_sldBottomcolor.m_value, 2.0];
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}
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static void ModelPreview_Input ( float type, float x, float y, float flDevID ) {
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if (type == IE_KEYUP && x == K_MOUSE1 && Util_CheckMouse(414, 340, 64, 24) == TRUE) {
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g_iModel--;
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if (g_iModel < 0)
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g_iModel = g_modelcount - 1;
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cz_cbModelChanged();
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ModelPreview_SetModel(sprintf("%s.mdl", g_models[g_iModel]));
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}
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if (type == IE_KEYUP && x == K_MOUSE1 && Util_CheckMouse(510, 340, 64, 24) == TRUE) {
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g_iModel++;
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if (g_iModel >= g_modelcount)
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g_iModel = 0;
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cz_cbModelChanged();
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ModelPreview_SetModel(sprintf("%s.mdl", g_models[g_iModel]));
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}
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/*static int iMouseDrag = FALSE;
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static int iShiftDrag = FALSE;
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static vector vecDragOfs;
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vector vecDifference;
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int iMouseOver = Util_MouseAbove( getmousepos(), cz_3dModel.m_parent.GetPos() + cz_3dModel.GetPos(), cz_3dModel.GetSize() );
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if ( flEVType == IE_KEYDOWN ) {
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if ( flKey == K_MOUSE1 && iMouseOver == TRUE ) {
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iMouseDrag = TRUE;
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vecDragOfs = getmousepos();
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} else if ( flKey == K_MWHEELUP && iMouseOver == TRUE ) {
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vecDistance[0] = bound( 0, --vecDistance[0], 512 );
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AngleVectors( cz_3dModel.Get3DAngles() );
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cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
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} else if ( flKey == K_MWHEELDOWN && iMouseOver == TRUE ) {
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vecDistance[0] = bound( 0, ++vecDistance[0], 512 );
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AngleVectors( cz_3dModel.Get3DAngles() );
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cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
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} else if ( flKey == K_LSHIFT && iMouseOver == TRUE ) {
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iShiftDrag = TRUE;
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}
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} else if ( flEVType == IE_KEYUP ) {
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if ( flKey == K_MOUSE1 ) {
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iMouseDrag = FALSE;
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} else if ( flKey == K_LSHIFT ) {
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iShiftDrag = FALSE;
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}
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}
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if ( iMouseDrag == TRUE && iShiftDrag == FALSE ) {
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if ( flEVType == IE_MOUSEABS ) {
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vecDifference = [ flChar, flKey ] - [ vecDragOfs[1], vecDragOfs[0] ];
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cz_3dModel.Set3DAngles( cz_3dModel.Get3DAngles() + vecDifference );
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AngleVectors( cz_3dModel.Get3DAngles() );
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cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
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vecDragOfs = getmousepos();
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}
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} else if ( iMouseDrag == TRUE && iShiftDrag == TRUE ) {
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if ( flEVType == IE_MOUSEABS ) {
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vecDifference = [ flChar, flKey ] - [ vecDragOfs[1], vecDragOfs[0] ];
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vecDistance[1] -= vecDifference[1];
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vecDistance[2] += vecDifference[0];
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cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
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vecDragOfs = getmousepos();
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}
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}*/
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}
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cz_3dModel = spawn(CUI3DView);
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cz_3dModel.SetPos(410,160);
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cz_3dModel.SetSize(170,221);
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cz_3dModel.SetDrawFunc(ModelPreview_Draw);
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cz_3dModel.SetInputFunc(ModelPreview_Input);
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Widget_Add(fn_customize, cz_3dModel);
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#else
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cz_psModel = spawn(CPictureSwitch);
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cz_psModel.SetPos(410,160);
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cz_psModel.SetSize(170,221);
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cz_psModel.SetPicSize(164,190);
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cz_psModel.SetPics(g_models);
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cz_psModel.SetMax(g_modelcount);
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cz_psModel.SetCallback(cz_cbModelChanged);
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cz_psModel.SetValueS(sprintf("models/player/%s/%s", cvar_string("_cl_playermodel"), cvar_string("_cl_playermodel")));
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Widget_Add(fn_customize, cz_psModel);
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#endif
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cz_sldTopcolor = spawn(CSlider);
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cz_sldTopcolor.SetPos(420,400);
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cz_sldTopcolor.SetValue(cvar("_cl_topcolor"));
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cz_sldTopcolor.SetCallback(cz_sldTopcolorChanged);
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Widget_Add(fn_customize, cz_sldTopcolor);
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cz_sldBottomcolor = spawn(CSlider);
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cz_sldBottomcolor.SetPos(420,420);
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cz_sldBottomcolor.SetValue(cvar("_cl_bottomcolor"));
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cz_sldBottomcolor.SetCallback(cz_sldBottomcolorChanged);
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Widget_Add(fn_customize, cz_sldBottomcolor);
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g_vecTopcolor = hsv2rgb(cvar("_cl_topcolor") * 360, 100, 100) / 255;
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g_vecBottomcolor = hsv2rgb(cvar("_cl_bottomcolor") * 360, 100, 100) / 255;
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}
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}
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void
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menu_customize_draw(void)
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{
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Widget_Draw(fn_customize);
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Header_Draw(HEAD_CUSTOMIZE);
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WLabel_Static(212, 140, m_reslbl[IDS_PLAYERINFO_NAME], 14, 14, [1,1,1],
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1.0f, 0, font_arial);
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if (games[gameinfo_current].nomodels == 0) {
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WLabel_Static(410, 140, sprintf(m_reslbl[IDS_MODEL_NAME], cvar_string("_cl_playermodel")), 14, 14, [1,1,1],
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1.0f, 0, font_arial);
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#ifdef MODEL_PREVIEW
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drawfill([g_menuofs[0] + 414,g_menuofs[1] + 370], [64,12], g_vecTopcolor, 0.75f);
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drawfill([g_menuofs[0] + 510,g_menuofs[1] + 370], [64,12], g_vecBottomcolor, 0.75f);
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#else
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drawfill([g_menuofs[0] + 414,g_menuofs[1] + 346], [64,12], g_vecTopcolor, 0.75f);
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drawfill([g_menuofs[0] + 510,g_menuofs[1] + 346], [64,12], g_vecBottomcolor, 0.75f);
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#endif
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}
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if (games[gameinfo_current].nosprays == 0)
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WLabel_Static(212, 203, m_reslbl[IDS_PROFILE_LOGO], 14, 14, [1,1,1],
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1.0f, 0, font_arial);
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#ifdef MODEL_PREVIEW
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/* fake buttons */
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WLabel_Static(414, 340, "Previous", 14, 14, [1,1,1],
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1.0f, 0, font_arial);
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WLabel_StaticR(575, 340, "Next", 14, 14, [1,1,1],
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1.0f, 0, font_arial);
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#endif
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}
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void
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menu_customize_input(float evtype, float scanx, float chary, float devid)
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{
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Widget_Input(fn_customize, evtype, scanx, chary, devid);
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}
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