nuclide/src/menu-fn/m_customize.qc

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/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
CWidget fn_customize;
CMainButton cz_btnDone;
CMainButton cz_btnAdvanced;
CTextBox cz_tbNetname;
CPictureSwitch cz_psSpray;
CSlider cz_sldTopcolor;
CSlider cz_sldBottomcolor;
#ifdef MODEL_PREVIEW
CUI3DView cz_3dModel;
var int g_iModel;
#else
CPictureSwitch cz_psModel;
#endif
vector g_vecTopcolor;
vector g_vecBottomcolor;
string *g_models;
int g_modelcount;
string *g_sprays;
int g_sprayscount;
void
cz_btndone_start(void)
{
static void cz_btndone_end(void) {
g_menupage = PAGE_MULTIPLAYER;
}
cvar_set("name", cz_tbNetname.m_text);
localsound("../media/launch_dnmenu1.wav");
header.SetStartEndPos(45,45,50,300);
header.SetStartEndSize(460,80,156,26);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_CUSTOMIZE);
header.SetExecute(cz_btndone_end);
}
void
cz_btnadvanced_start(void)
{
static void cz_btnadvanced_end(void) {
g_menupage = PAGE_ADVANCEDCUSTOMIZE;
}
localsound("../media/launch_upmenu1.wav");
header.SetStartEndPos(50,172,45,45);
header.SetStartEndSize(156,26,460,80);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_ADVANCED);
header.SetExecute(cz_btnadvanced_end);
}
void
cz_cbModelChanged(void)
{
#ifdef MODEL_PREVIEW
string mdl = g_models[g_iModel];
#else
string mdl = cz_psModel.GetPic();
#endif
tokenizebyseparator(mdl, "/");
localcmd(sprintf("seta _cl_playermodel %s\n", argv(2)));
localcmd(sprintf("setinfo model %s\n", argv(2)));
localcmd(sprintf("headmodel %s\n", argv(2)));
localcmd(sprintf("team_model %s\n", argv(2)));
localcmd(sprintf("team_headmodel %s\n", argv(2)));
}
void
cz_cbSprayChanged(void)
{
string mdl = cz_psSpray.GetPic();
localcmd(sprintf("seta _cl_playerspray %s\n", mdl));
localcmd(sprintf("setinfoblob spray %s\n", mdl));
}
vector hsv2rgb(float h, float s, float v)
{
float i,f,p,q,t;
vector col = [0,0,0];
h = max(0.0, min(360.0, h));
s = max(0.0, min(100.0, s));
v = max(0.0, min(100.0, v));
s /= 100;
v /= 100;
if (s == 0) {
col[0] = col[1] = col[2] = rint(v*255);
return col;
}
h /= 60;
i = floor(h);
f = h - i;
p = v * (1 - s);
q = v * (1 - s * f);
t = v * (1 - s * (1 - f));
switch (i) {
case 0:
col[0] = rint(255*v);
col[1] = rint(255*t);
col[2] = rint(255*p);
break;
case 1:
col[0] = rint(255*q);
col[1] = rint(255*v);
col[2] = rint(255*p);
break;
case 2:
col[0] = rint(255*p);
col[1] = rint(255*v);
col[2] = rint(255*t);
break;
case 3:
col[0] = rint(255*p);
col[1] = rint(255*q);
col[2] = rint(255*v);
break;
case 4:
col[0] = rint(255*t);
col[1] = rint(255*p);
col[2] = rint(255*v);
break;
default:
col[0] = rint(255*v);
col[1] = rint(255*p);
col[2] = rint(255*q);
}
return col;
}
void
cz_sldTopcolorChanged(float val)
{
vector x = hsv2rgb(val * 360, 100, 100);
float id = x[2] + (x[1] << 8) + (x[0] << 16);
cvar_set("topcolor", sprintf("0x%x", id));
localcmd(sprintf("seta _cl_topcolor %f\n", val));
g_vecTopcolor = x / 255;
}
void
cz_sldBottomcolorChanged(float val)
{
vector x = hsv2rgb(val * 360, 100, 100);
float id = x[2] + (x[1] << 8) + (x[0] << 16);
cvar_set("bottomcolor", sprintf("0x%x", id));
localcmd(sprintf("seta _cl_bottomcolor %f\n", val));
g_vecBottomcolor = x / 255;
}
void
menu_customize_init(void)
{
int sid = 0;
g_sprayscount = 0;
/* scan and cache the sprays */
searchhandle searchy = search_begin("logos/*.*", SEARCH_NAMESORT, TRUE);
for (int i = 0; i < search_getsize(searchy); i++) {
string full = search_getfilename(searchy, i);
string filename = substring(search_getfilename(searchy, i), 0, -5);
string extension = substring(full, strlen(full) - 3, 3);
print(full);
print("\n");
/*if (extension == "bmp" || extension == "png" || extension == "jpg")*/ {
g_sprayscount++;
}
}
if (g_sprayscount) {
/* only allocate what we truly need */
g_sprays = memalloc(sizeof(string) * g_sprayscount);
for (int i = 0; i < search_getsize(searchy); i++) {
string full = search_getfilename(searchy, i);
string filename = substring(full, 0, -5);
string extension = substring(full, strlen(full) - 3, 3);
print(full);
print("\n");
/*if (extension == "bmp" || extension == "png" || extension == "jpg")*/ {
g_sprays[sid] = precache_pic(full);
sid++;
}
}
search_end(searchy);
} else {
games[gameinfo_current].nosprays = 1;
}
/* scan and cache the models */
searchy = search_begin("models/player/*/*.bmp:models/player/*/*.tga:models/players/*/icon_blue.tga", SEARCH_MULTISEARCH | SEARCH_NAMESORT, TRUE);
g_modelcount = search_getsize(searchy);
if (g_modelcount) {
g_models = memalloc(sizeof(string) * g_modelcount);
for (int i = 0; i < g_modelcount; i++) {
g_models[i] = substring(search_getfilename(searchy, i), 0, -5);
precache_pic(g_models[i]);
}
search_end(searchy);
} else {
games[gameinfo_current].nomodels = 1;
}
fn_customize = spawn(CWidget);
cz_btnDone = spawn(CMainButton);
cz_btnDone.SetImage(BTN_DONE);
cz_btnDone.SetExecute(cz_btndone_start);
cz_btnDone.SetPos(50,140);
Widget_Add(fn_customize, cz_btnDone);
cz_btnAdvanced = spawn(CMainButton);
cz_btnAdvanced.SetImage(BTN_ADVOPTIONS);
cz_btnAdvanced.SetExecute(cz_btnadvanced_start);
cz_btnAdvanced.SetPos(50,172);
Widget_Add(fn_customize, cz_btnAdvanced);
cz_tbNetname = spawn(CTextBox);
cz_tbNetname.SetPos(212,160);
cz_tbNetname.SetText(cvar_string("name"));
Widget_Add(fn_customize, cz_tbNetname);
if (games[gameinfo_current].nosprays == 0) {
cz_psSpray = spawn(CPictureSwitch);
cz_psSpray.SetPos(212,226);
cz_psSpray.SetSize(99,124);
cz_psSpray.SetPicSize(64,64);
cz_psSpray.SetPicOffset(14,14);
cz_psSpray.SetPics(g_sprays);
cz_psSpray.SetMax(g_sprayscount);
cz_psSpray.SetCallback(cz_cbSprayChanged);
cz_psSpray.SetValueS(cvar_string("_cl_playerspray"));
Widget_Add(fn_customize, cz_psSpray);
}
if (games[gameinfo_current].nomodels == 0) {
#ifdef MODEL_PREVIEW
static entity eModel;
static vector vecDistance = [ 45, 0, 0 ];
static void ModelPreview_SetModel( string strModel ) {
setmodel( eModel, strModel );
AngleVectors( cz_3dModel.Get3DAngles() );
cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
}
static void ModelPreview_Draw ( void ) {
static int initialized = FALSE;
if ( !initialized ) {
initialized = TRUE;
eModel = spawn();
eModel.angles[1] -= 180;
ModelPreview_SetModel(sprintf("models/player/%s/%s.mdl", cvar_string("_cl_playermodel"), cvar_string("_cl_playermodel")));
}
addentity( eModel );
eModel.frame1time += frametime;
eModel.colormod = [cz_sldTopcolor.m_value, cz_sldBottomcolor.m_value, 2.0];
}
static void ModelPreview_Input ( float type, float x, float y, float flDevID ) {
if (type == IE_KEYUP && x == K_MOUSE1 && Util_CheckMouse(414, 340, 64, 24) == TRUE) {
g_iModel--;
if (g_iModel < 0)
g_iModel = g_modelcount - 1;
cz_cbModelChanged();
ModelPreview_SetModel(sprintf("%s.mdl", g_models[g_iModel]));
}
if (type == IE_KEYUP && x == K_MOUSE1 && Util_CheckMouse(510, 340, 64, 24) == TRUE) {
g_iModel++;
if (g_iModel >= g_modelcount)
g_iModel = 0;
cz_cbModelChanged();
ModelPreview_SetModel(sprintf("%s.mdl", g_models[g_iModel]));
}
/*static int iMouseDrag = FALSE;
static int iShiftDrag = FALSE;
static vector vecDragOfs;
vector vecDifference;
int iMouseOver = Util_MouseAbove( getmousepos(), cz_3dModel.m_parent.GetPos() + cz_3dModel.GetPos(), cz_3dModel.GetSize() );
if ( flEVType == IE_KEYDOWN ) {
if ( flKey == K_MOUSE1 && iMouseOver == TRUE ) {
iMouseDrag = TRUE;
vecDragOfs = getmousepos();
} else if ( flKey == K_MWHEELUP && iMouseOver == TRUE ) {
vecDistance[0] = bound( 0, --vecDistance[0], 512 );
AngleVectors( cz_3dModel.Get3DAngles() );
cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
} else if ( flKey == K_MWHEELDOWN && iMouseOver == TRUE ) {
vecDistance[0] = bound( 0, ++vecDistance[0], 512 );
AngleVectors( cz_3dModel.Get3DAngles() );
cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
} else if ( flKey == K_LSHIFT && iMouseOver == TRUE ) {
iShiftDrag = TRUE;
}
} else if ( flEVType == IE_KEYUP ) {
if ( flKey == K_MOUSE1 ) {
iMouseDrag = FALSE;
} else if ( flKey == K_LSHIFT ) {
iShiftDrag = FALSE;
}
}
if ( iMouseDrag == TRUE && iShiftDrag == FALSE ) {
if ( flEVType == IE_MOUSEABS ) {
vecDifference = [ flChar, flKey ] - [ vecDragOfs[1], vecDragOfs[0] ];
cz_3dModel.Set3DAngles( cz_3dModel.Get3DAngles() + vecDifference );
AngleVectors( cz_3dModel.Get3DAngles() );
cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
vecDragOfs = getmousepos();
}
} else if ( iMouseDrag == TRUE && iShiftDrag == TRUE ) {
if ( flEVType == IE_MOUSEABS ) {
vecDifference = [ flChar, flKey ] - [ vecDragOfs[1], vecDragOfs[0] ];
vecDistance[1] -= vecDifference[1];
vecDistance[2] += vecDifference[0];
cz_3dModel.Set3DPos( v_forward * -vecDistance[0] + v_right * vecDistance[1] + v_up * vecDistance[2] );
vecDragOfs = getmousepos();
}
}*/
}
cz_3dModel = spawn(CUI3DView);
cz_3dModel.SetPos(410,160);
cz_3dModel.SetSize(170,221);
cz_3dModel.SetDrawFunc(ModelPreview_Draw);
cz_3dModel.SetInputFunc(ModelPreview_Input);
Widget_Add(fn_customize, cz_3dModel);
#else
cz_psModel = spawn(CPictureSwitch);
cz_psModel.SetPos(410,160);
cz_psModel.SetSize(170,221);
cz_psModel.SetPicSize(164,190);
cz_psModel.SetPics(g_models);
cz_psModel.SetMax(g_modelcount);
cz_psModel.SetCallback(cz_cbModelChanged);
cz_psModel.SetValueS(sprintf("models/player/%s/%s", cvar_string("_cl_playermodel"), cvar_string("_cl_playermodel")));
Widget_Add(fn_customize, cz_psModel);
#endif
cz_sldTopcolor = spawn(CSlider);
cz_sldTopcolor.SetPos(420,400);
cz_sldTopcolor.SetValue(cvar("_cl_topcolor"));
cz_sldTopcolor.SetCallback(cz_sldTopcolorChanged);
Widget_Add(fn_customize, cz_sldTopcolor);
cz_sldBottomcolor = spawn(CSlider);
cz_sldBottomcolor.SetPos(420,420);
cz_sldBottomcolor.SetValue(cvar("_cl_bottomcolor"));
cz_sldBottomcolor.SetCallback(cz_sldBottomcolorChanged);
Widget_Add(fn_customize, cz_sldBottomcolor);
g_vecTopcolor = hsv2rgb(cvar("_cl_topcolor") * 360, 100, 100) / 255;
g_vecBottomcolor = hsv2rgb(cvar("_cl_bottomcolor") * 360, 100, 100) / 255;
}
}
void
menu_customize_draw(void)
{
Widget_Draw(fn_customize);
Header_Draw(HEAD_CUSTOMIZE);
WLabel_Static(212, 140, m_reslbl[IDS_PLAYERINFO_NAME], 14, 14, [1,1,1],
1.0f, 0, font_arial);
if (games[gameinfo_current].nomodels == 0) {
WLabel_Static(410, 140, sprintf(m_reslbl[IDS_MODEL_NAME], cvar_string("_cl_playermodel")), 14, 14, [1,1,1],
1.0f, 0, font_arial);
#ifdef MODEL_PREVIEW
drawfill([g_menuofs[0] + 414,g_menuofs[1] + 370], [64,12], g_vecTopcolor, 0.75f);
drawfill([g_menuofs[0] + 510,g_menuofs[1] + 370], [64,12], g_vecBottomcolor, 0.75f);
#else
drawfill([g_menuofs[0] + 414,g_menuofs[1] + 346], [64,12], g_vecTopcolor, 0.75f);
drawfill([g_menuofs[0] + 510,g_menuofs[1] + 346], [64,12], g_vecBottomcolor, 0.75f);
#endif
}
if (games[gameinfo_current].nosprays == 0)
WLabel_Static(212, 203, m_reslbl[IDS_PROFILE_LOGO], 14, 14, [1,1,1],
1.0f, 0, font_arial);
#ifdef MODEL_PREVIEW
/* fake buttons */
WLabel_Static(414, 340, "Previous", 14, 14, [1,1,1],
1.0f, 0, font_arial);
WLabel_StaticR(575, 340, "Next", 14, 14, [1,1,1],
1.0f, 0, font_arial);
#endif
}
void
menu_customize_input(float evtype, float scanx, float chary, float devid)
{
Widget_Input(fn_customize, evtype, scanx, chary, devid);
}