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basefx.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
defs.h
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Work towards making vehicles predicted, this is ongoing.
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2021-08-19 17:54:08 +02:00 |
env_cubemap.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
env_glow.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
env_laser.qc
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Client: Remove redundant addentity() calls from predraws of entity classes that
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2021-06-29 10:53:36 +02:00 |
env_particle.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
env_sound.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
env_soundscape.qc
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Call DSP_UpdateSoundscape(), seems I forgot all about it!
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2021-08-27 11:35:59 +02:00 |
env_sprite.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
env_sun.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
func_dustmotes.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
func_lod.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
info_notnull.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
infodecal.qc
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GS-Entbase: QUAKED comment improvements for level editors
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2021-07-14 11:49:30 +02:00 |
light_environment.qc
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GS-Entbase: Add detailed QUAKED definition for light_environment!
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2021-08-12 21:34:32 +02:00 |
point_message.qc
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Work towards making vehicles predicted, this is ongoing.
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2021-08-19 17:54:08 +02:00 |
prop_dynamic.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
prop_rope.qc
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prop_rope: Fix PVS culling. It may be more aggressive now, so fix your maps.
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2021-08-08 06:51:57 +02:00 |
sky_camera.qc
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |