nuclide/doc/contributing

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NUCLIDE CODEBASE CONTRIBUTING RULES
1. The code must be yours.
It's simple: Do not take GPL code. Do not take Half-Life SDK code.
We do not decompile, we reverse-engineer by trial and error.
Also referred to as 'clean-room engineering'.
Most of the behaviour is rather predictable, other is not.
2. Game specific features need to be put into game-specific directories.
Unless other games benefit from this, keep it seperate to one of the game
sub-directories.
That's about it.
Join us on #nuclide at irc.libera.chat