nuclide/src
Marco Cawthorne 41d3f3b520
func_water: Don't assign the toggle spawnflag. I don't know where that came from - this should fix sh_hdgibfactory
2022-08-07 13:24:55 -07:00
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botlib Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define. 2022-07-25 09:31:37 -07:00
client Client: Replace rogue setproperty calls with ones talking to our g_view object 2022-08-05 21:15:19 -07:00
gs-entbase func_water: Don't assign the toggle spawnflag. I don't know where that came from - this should fix sh_hdgibfactory 2022-08-07 13:24:55 -07:00
materials Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
menu-fn Menu-FN: Initial implementation of CComboBox 2022-08-04 11:57:26 -07:00
menu-vgui Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
platform Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
plugins Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
server Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define. 2022-07-25 09:31:37 -07:00
shared NSIO: Add SaveEntity/ReadEntity methods to help Save/Restore operations 2022-08-05 21:36:47 -07:00
vgui Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
xr NSView: Move stair smoothing etc. into our class. 2022-08-03 10:50:44 -07:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00