137 lines
3.0 KiB
Plaintext
137 lines
3.0 KiB
Plaintext
/*
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* Copyright (c) 2016-2022 Vera Visions LLC.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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enumflags
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{
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TRCNT_SILENT,
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TRCNT_NOCLIENTS,
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TRCNT_PUSHABLES
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};
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/*!QUAKED trigger_counter (0 .5 .8) ? TRCNT_SILENT TRCNT_NOCLIENTS TRCNT_PUSHABLES
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# OVERVIEW
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This entity counts the number of times it has been triggered and activates its
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target when it reaches a specified number.
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# KEYS
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- "targetname" : Name
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- "target" : Target when triggered.
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- "killtarget" : Target to kill when triggered.
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- "count" : Number of times the entity has to be triggered.
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- "delay" : Delay in seconds until target is triggered.
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# TRIVIA
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This entity was introduced in Quake (1996).
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*/
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class
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trigger_counter:NSBrushTrigger
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{
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int m_iCounted;
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int m_iMaxCount;
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public:
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void trigger_counter(void);
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virtual void Save(float);
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virtual void Restore(string,string);
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virtual void SpawnKey(string,string);
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virtual void Respawn(void);
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virtual void Trigger(entity, triggermode_t);
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virtual void Touch(entity);
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};
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void
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trigger_counter::trigger_counter(void)
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{
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m_iCounted = 0;
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m_iMaxCount = 0;
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}
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void
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trigger_counter::Save(float handle)
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{
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super::Save(handle);
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SaveInt(handle, "m_iCounted", m_iCounted);
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SaveInt(handle, "m_iMaxCount", m_iMaxCount);
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}
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void
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trigger_counter::Restore(string strKey, string strValue)
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{
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switch (strKey) {
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case "m_iCounted":
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m_iCounted = ReadInt(strValue);
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break;
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case "m_iMaxCount":
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m_iMaxCount = ReadInt(strValue);
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break;
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default:
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super::Restore(strKey, strValue);
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}
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}
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void
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trigger_counter::SpawnKey(string strKey, string strValue)
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{
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switch (strKey) {
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case "count":
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m_iMaxCount = stoi(strValue);
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break;
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default:
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super::SpawnKey(strKey, strValue);
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}
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}
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void
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trigger_counter::Respawn(void)
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{
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InitBrushTrigger();
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m_iValue = 0;
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m_iCounted = 0;
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}
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void
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trigger_counter::Trigger(entity act, triggermode_t state)
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{
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if (act.classname == "func_pushable" && !HasSpawnFlags(TRCNT_PUSHABLES))
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return;
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if (HasSpawnFlags(TRCNT_NOCLIENTS) && act.flags & FL_CLIENT)
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return;
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if (GetMaster() == FALSE)
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return;
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m_iCounted++;
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dprint("^2trigger_counter::^3Trigger^7: " \
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"Incremented '%s' by 1 (%i/%i)\n", \
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targetname, m_iCounted, m_iMaxCount);
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if (m_iCounted < m_iMaxCount)
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return;
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SetSolid(SOLID_NOT); /* make inactive */
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m_iValue = 1;
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UseTargets(act, TRIG_TOGGLE, m_flDelay);
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}
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void
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trigger_counter::Touch(entity eToucher)
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{
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Trigger(eToucher, TRIG_TOGGLE);
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}
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