nuclide/src/client
Marco Cawthorne 3c71b49b49
Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs.
2022-12-28 16:48:57 -08:00
..
NSInteractiveSurface.qc Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
NSView.h Kill src/client/player.qc. We now have overridable methods dedicated for updating player animations, attachments and more inside NSClientPlayer. 2022-11-01 19:12:40 -07:00
NSView.qc Kill src/client/player.qc. We now have overridable methods dedicated for updating player animations, attachments and more inside NSClientPlayer. 2022-11-01 19:12:40 -07:00
chat.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
cmd.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
cmd.qc Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
crosshair.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
crosshair.qc Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
damage.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
defs.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
detailtex.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
efx.h Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
efx.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
entities.qc env_beverage/item_food: Fix item_food not rendering and or spawning. 2022-12-13 23:16:00 -08:00
entry.qc NSClient: Rename ClientInput() method in NSClient to ProcessInput(), as well as add SharedInputFrame() that can be overriden by the game. 2022-12-28 16:47:44 -08:00
event.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
fade.h Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
fade.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
fog.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
font.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
font.qc Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
include.src Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
modelevent.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
music.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
predict.qc Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
prints.qc Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
sentences.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
shake.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
sky.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
text.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
text.qc Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
textmenu.h Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
textmenu.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
titles.qc Client: Fix /n to \n replacement mapping in fun-strings, used by game_text 2022-12-22 17:29:05 -08:00
util.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
util.qc Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
vgui.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
view.qc NSView: Move stair smoothing etc. into our class. 2022-08-03 10:50:44 -07:00
voice.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
way.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00