nuclide/src/server
Marco Cawthorne 25c54af62c
Spring cleaning part one.
2022-05-11 12:49:04 -07:00
..
client.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
defs.h env_sprite: Fix predraw for modelindex based entities. 2022-04-24 00:23:38 -07:00
entry.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00
footsteps.h Spring cleaning part one. 2022-05-11 12:49:04 -07:00
footsteps.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00
gamerules.h Spring cleaning part one. 2022-05-11 12:49:04 -07:00
gamerules.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00
hlmaterials.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
include.src Massive revamp of the Nuclide system classes, more efficient networking 2021-10-20 01:19:10 +02:00
logging.h My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
logging.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
mapcycle.qc ambient_generic: Restructure and network more efficiently. 2022-04-30 14:02:25 -07:00
modelevent.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00
nodes.h My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
nodes.qc My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
plugins.h Spring cleaning part one. 2022-05-11 12:49:04 -07:00
plugins.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00
route.h NSMonster: Add method bool CanCrouch(). Monsters will then attempt to crouch. 2022-04-10 07:01:14 -07:00
sentences.h My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
sentences.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00
server.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
skill.h My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
skill.qc Shared: Deprecate ClientRemove() over OnRemoveEntity, which will work on both Client and Server. 2022-04-12 23:48:31 -07:00
spawn.h Spring cleaning part one. 2022-05-11 12:49:04 -07:00
spawn.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00
traceattack.h New class: NSTraceAttack. Will make it much easier for games/mods to overrides parts of it. 2022-04-29 23:45:00 -07:00
traceattack.qc New class: NSTraceAttack. Will make it much easier for games/mods to overrides parts of it. 2022-04-29 23:45:00 -07:00
vote.qc ambient_generic: Restructure and network more efficiently. 2022-04-30 14:02:25 -07:00
way.h NSMonster: Add method bool CanCrouch(). Monsters will then attempt to crouch. 2022-04-10 07:01:14 -07:00
weapons.h Spring cleaning part one. 2022-05-11 12:49:04 -07:00
weapons.qc Spring cleaning part one. 2022-05-11 12:49:04 -07:00