18 lines
741 B
C
18 lines
741 B
C
/* Returns if the specified client is a NSClientSpectator, doesn't matter if real or fake */
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float Client_IsSpectator(NSClient);
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/* Returns if we're a permanent NSClientSpectator, USE THIS if you want to access NSClientSpectator class attributes */
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float Client_IsRealSpectator(NSClient cl);
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/* Returns if we're a fake NSClientSpectator, in case you need to be certain */
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float Client_IsFakeSpectator(NSClient cl);
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/* Return if the specified client is dead. If they're a NSClientSpectator they're always alive. */
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float Client_IsDead(NSClient);
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/* Returns if the specified client is a playable client class */
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float Client_IsPlayer(NSClient cl);
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/* Are we in an intermission? (Match ending screen) */
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float Client_InIntermission(void);
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