Nuclide SDK - an idTech based game development framework http://www.vera-visions.com/nuclide/
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Marco Cawthorne 0c62ea6371 Fixed a crash because monster_generic entities really shouldn't be CBaseEnt 2020-03-27 16:26:52 +01:00
cstrike Remove FreeCS' gfx.wad, as we're grayscaling fonts in-engine now. 2019-09-17 20:44:48 +02:00
gearbox - Added early Poke646 entries. 2019-12-22 12:13:49 +01:00
hunger Fixed a crash because monster_generic entities really shouldn't be CBaseEnt 2020-03-27 16:26:52 +01:00
logos - Added early Poke646 entries. 2019-12-22 12:13:49 +01:00
poke646 - Added early Poke646 entries. 2019-12-22 12:13:49 +01:00
rewolf Saturday cleanup operation. 2019-09-01 04:18:15 +02:00
scihunt Scientist Hunt: Add default.cfg that I forgot to commit ages ago 2019-09-11 08:02:41 +02:00
src Fixed a crash because monster_generic entities really shouldn't be CBaseEnt 2020-03-27 16:26:52 +01:00
tfc Team Fortress: Initial commit. Rough framework for the weapons, build 2019-09-11 08:45:41 +02:00
valve Added float(string)Skill_GetValue so we can properly support variable skill 2020-03-26 08:13:23 +01:00
.gitignore Shoved some precaching stuff around 2020-03-24 07:47:41 +01:00
default.fmf Shoved some precaching stuff around 2020-03-24 07:47:41 +01:00
faq Added FAQ file. :) 2019-12-22 12:24:14 +01:00