nuclide/src
Marco Cawthorne 0ae901f5e1
NSMonster: Add InAnimation() method. Also prohibit movement when in an animation.
2022-07-18 09:22:18 -07:00
..
botlib Cleanup for some CGameRules method types. Moved some Util_ functions into their own file. 2022-07-16 15:11:33 -07:00
client Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
gs-entbase NSMonster: Add InAnimation() method. Also prohibit movement when in an animation. 2022-07-18 09:22:18 -07:00
materials Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
menu-fn Menu-FN: Set up pkgname defaults for 'valve', so that the menu will go straight to the updater. 2022-07-16 16:51:37 -07:00
menu-vgui Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
platform Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
plugins Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
server NSMonster: Add InAnimation() method. Also prohibit movement when in an animation. 2022-07-18 09:22:18 -07:00
shared Cleanup for some CGameRules method types. Moved some Util_ functions into their own file. 2022-07-16 15:11:33 -07:00
vgui Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
xr Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00