nuclide/src
Marco Cawthorne 02efa21e3d Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
2021-02-08 13:35:15 +01:00
..
botlib Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
client Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
gs-entbase Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
menu-fn Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
menu-vgui Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
plugins Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
server Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
shared Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
vgui Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
worldspawn@1084517451 Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00