109 lines
2.5 KiB
C
109 lines
2.5 KiB
C
/*
|
|
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
|
|
*
|
|
* Permission to use, copy, modify, and distribute this software for any
|
|
* purpose with or without fee is hereby granted, provided that the above
|
|
* copyright notice and this permission notice appear in all copies.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
|
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
|
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|
|
|
|
vector g_hud_color;
|
|
vector g_hudmins;
|
|
vector g_hudres;
|
|
|
|
struct
|
|
{
|
|
/* viewmodel stuff */
|
|
entity m_eViewModel;
|
|
entity m_eMuzzleflash;
|
|
int m_iVMBones;
|
|
int m_iVMEjectBone;
|
|
int m_iLastWeapon;
|
|
int m_iOldWeapon;
|
|
float m_flBobTime;
|
|
float m_flBob;
|
|
|
|
/* damage overlay */
|
|
float m_flDamageAlpha;
|
|
vector m_vecDamagePos;
|
|
|
|
/* +zoomin cmd */
|
|
int m_iZoomed;
|
|
float m_flZoomTime;
|
|
|
|
/* player fields */
|
|
entity m_ePlayer;
|
|
vector m_vecPredictedOrigin;
|
|
vector m_vecPredictedOriginOld;
|
|
vector m_vecPredictedVelocity;
|
|
float m_flPredictedFlags;
|
|
|
|
/* camera fields */
|
|
vector m_vecCameraOrigin;
|
|
vector m_vecCameraAngle;
|
|
float m_flCameraTime;
|
|
|
|
/* hud.c */
|
|
int m_iHealthOld;
|
|
float m_flHealthAlpha;
|
|
int m_iArmorOld;
|
|
float m_flArmorAlpha;
|
|
int m_iAmmo1Old;
|
|
float m_flAmmo1Alpha;
|
|
int m_iAmmo2Old;
|
|
float m_flAmmo2Alpha;
|
|
int m_iAmmo3Old;
|
|
float m_flAmmo3Alpha;
|
|
int m_iPickupWeapon;
|
|
float m_flPickupAlpha;
|
|
|
|
int m_iScoresVisible;
|
|
int m_iHUDWeaponSelected;
|
|
float m_flHUDWeaponSelectTime;
|
|
|
|
/* saturn controller */
|
|
int m_iSaturnMenu;
|
|
|
|
/* centerprint related */
|
|
float m_flCenterprintAlpha;
|
|
float m_flCenterprintTime;
|
|
float m_iCenterprintLines;
|
|
string m_strCenterprintBuffer[18];
|
|
|
|
/* chat related */
|
|
float m_flPrintTime;
|
|
string m_strPrintBuffer[5];
|
|
int m_iPrintLines;
|
|
|
|
int m_iInputAttack2;
|
|
int m_iInputReload;
|
|
int m_iInputUse;
|
|
int m_iInputDuck;
|
|
float m_flInputBlockTime;
|
|
|
|
/* fading */
|
|
float m_flFadeDuration;
|
|
float m_flFadeHold;
|
|
float m_flFadeMaxAlpha;
|
|
float m_flFadeStyle;
|
|
float m_flFadeAlpha;
|
|
float m_flFadeTime;
|
|
vector m_vecFadeColor;
|
|
int m_iFadeActive;
|
|
|
|
/* shake */
|
|
float m_flShakeFreq;
|
|
float m_flShakeDuration;
|
|
float m_flShakeTime;
|
|
float m_flShakeAmp;
|
|
|
|
entity m_pWeaponFX;
|
|
} g_seats[4], *pSeat;
|