nuclide/src/vgui/ui_list.qc

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/*
* Copyright (c) 2016-2022 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
.void(void) tmpVGUIList1;
class VGUIList:VGUIWidget
{
public:
void VGUIList(void);
nonvirtual void SetOffset(int,int);
nonvirtual void SetSelected(int);
nonvirtual int GetSelected(void);
nonvirtual int GetMaxVisibleItems(void);
nonvirtual void AddItem(string);
nonvirtual string GetItem(int);
nonvirtual void SetItemCount(int);
nonvirtual int GetItemCount(void);
nonvirtual int GetOffset(void);
nonvirtual void CallOnScroll(void(void));
virtual void Draw(void);
virtual bool Input(float, float, float, float);
virtual void Spawned(void);
private:
string m_strTitle;
string *m_strItems;
int m_iItemCount;
int m_iSelected;
int m_iDrawOffset;
};
void VGUIList::VGUIList(void)
{
m_iSelected = -1;
}
void VGUIList::Spawned(void)
{
SetSize([96,16]);
}
void VGUIList::Draw(void)
{
int iMaxDisplay;
if (!m_iItemCount) {
return;
}
#ifdef CLASSIC_VGUI
drawfill(m_parent.m_vecOrigin + m_vecOrigin + [0, m_vecSize[1] - 1], [m_vecSize[0], 1], UI_MAINCOLOR, 1.0f);
drawfill(m_parent.m_vecOrigin + m_vecOrigin, [m_vecSize[0], 1], UI_MAINCOLOR, 1.0f);
drawfill(m_parent.m_vecOrigin + m_vecOrigin + [0, 1], [1, m_vecSize[1] - 2], UI_MAINCOLOR, 1.0f);
drawfill(m_parent.m_vecOrigin + m_vecOrigin + [m_vecSize[0] - 1, 1], [1, m_vecSize[1] - 2], UI_MAINCOLOR, 1.0f);
#else
drawfill(m_parent.m_vecOrigin + m_vecOrigin, m_vecSize, [0,0,0], 0.25f);
drawfill(m_parent.m_vecOrigin + m_vecOrigin, [m_vecSize[0], 1], [0,0,0], 0.5f);
drawfill(m_parent.m_vecOrigin + m_vecOrigin + [0, m_vecSize[1] - 1], [m_vecSize[0], 1], [1,1,1], 0.5f);
drawfill(m_parent.m_vecOrigin + m_vecOrigin + [0, 1], [1, m_vecSize[1] - 2], [0,0,0], 0.5f);
drawfill(m_parent.m_vecOrigin + m_vecOrigin + [m_vecSize[0] - 1, 1], [1, m_vecSize[1] - 2], [1,1,1], 0.5f);
#endif
vector vecOffset = [8,8];
iMaxDisplay = bound(0, m_iItemCount, floor(m_vecSize[1] / 20));
drawsetcliparea(m_parent.m_vecOrigin[0] + m_vecOrigin[0],m_parent.m_vecOrigin[1] + m_vecOrigin[1], m_vecSize[0] - 1, m_vecSize[1]);
for (int i = m_iDrawOffset; i < iMaxDisplay + m_iDrawOffset; i++) {
if (!m_strItems[i]) {
break;
}
if (m_iSelected == i) {
drawfill(m_parent.m_vecOrigin + m_vecOrigin + vecOffset + [-7,-3], [m_vecSize[0] - 2, 18], [1,1,1], 0.5f);
} else if (i & 1) {
drawfill(m_parent.m_vecOrigin + m_vecOrigin + vecOffset + [-7,-3], [m_vecSize[0] - 2, 18], [1,1,1], 0.1f);
}
Font_DrawText(m_parent.m_vecOrigin + m_vecOrigin + vecOffset, m_strItems[i], g_fntDefault);
vecOffset[1] += 20;
}
drawresetcliparea();
}
bool VGUIList::Input (float flEVType, float flKey, float flChar, float flDevID)
{
bool ret = false;
int iMaxDisplay;
int iMouseOver = Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize);
iMaxDisplay = bound(0, m_iItemCount, floor(m_vecSize[1] / 20));
vector vecOffset = [8,8];
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
for (int i = m_iDrawOffset; i < iMaxDisplay + m_iDrawOffset; i++) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin + vecOffset, [m_vecSize[0] - 16, 20])) {
m_iSelected = i;
ret = true;
}
vecOffset[1] += 20;
}
} else if (flKey == K_MWHEELUP && iMouseOver) {
SetOffset(m_iDrawOffset - (iMaxDisplay / 4), TRUE);
ret = true;
} else if (flKey == K_MWHEELDOWN && iMouseOver) {
SetOffset(m_iDrawOffset + (iMaxDisplay / 4), TRUE);
ret = true;
}
}
return (ret);
}
int VGUIList::GetMaxVisibleItems(void)
{
int iMaxDisplay = bound(0, m_iItemCount, floor(m_vecSize[1] / 20));
return m_iItemCount - iMaxDisplay;
}
void VGUIList::SetOffset (int iOffset, int iCallBack)
{
int iMaxDisplay = bound(0, m_iItemCount, floor(m_vecSize[1] / 20));
m_iDrawOffset = bound(0, iOffset, m_iItemCount - iMaxDisplay);
if (tmpVGUIList1 && iCallBack) {
tmpVGUIList1();
}
}
int VGUIList::GetOffset(void)
{
return m_iDrawOffset;
}
void VGUIList::SetItemCount (int iCount)
{
if (!m_iItemCount) {
NSLog("VGUIList: Initialized with a maximum of %i entries", iCount);
m_iItemCount = iCount;
m_strItems = memalloc(iCount * sizeof(string));
}
}
int VGUIList::GetItemCount(void)
{
return m_iItemCount;
}
string VGUIList::GetItem (int iIndex)
{
if (m_iSelected < 0 || m_iItemCount <= 0) {
dprint("VGUIList: GetItem on empty/unselected list!\n");
return "ERROR";
}
return m_strItems[iIndex];
}
void VGUIList::SetSelected (int iVal)
{
m_iSelected = iVal;
}
int VGUIList::GetSelected(void)
{
return m_iSelected;
}
void VGUIList::AddItem (string strItem)
{
if (!m_iItemCount) {
dprint("VGUIList: Can't add item to empty list!\n");
return;
}
for (int i = 0; i < m_iItemCount; i++) {
if (!m_strItems[i]) {
m_strItems[i] = strItem;
dprint("VGUIList: Item added\n");
break;
}
}
}
void VGUIList::CallOnScroll (void(void) vFunc)
{
tmpVGUIList1 = vFunc;
}