nuclide/src/menu-fn/m_multiplayer.qc

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/*
* Copyright (c) 2016-2023 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
var bool g_menuLAN = false;
CWidget fn_multiplayer;
CMainButton mp_btnQuickstart;
CMainButton mp_btnInternet;
CMainButton mp_btnSpectate;
CMainButton mp_btnChat;
CMainButton mp_btnLAN;
CMainButton mp_btnCustomize;
CMainButton mp_btnControls;
CMainButton mp_btnDone;
CWidget fn_multiplayer2;
CMainButton mp_btn2Resume;
CMainButton mp_btn2Disconnect;
CMainButton mp_btn2Internet;
CMainButton mp_btn2Spectate;
CMainButton mp_btn2Chat;
CMainButton mp_btn2LAN;
CMainButton mp_btn2Customize;
CMainButton mp_btn2Controls;
CMainButton mp_btn2Done;
CDialog mp_dgConnect;
int g_connected;
int g_connectstatus;
float g_connecttimer;
enum
{
CONNECT_NONE,
CONNECT_INTERNET,
CONNECT_CHAT
};
void
mp_btndone_start(void)
{
static void mp_btndone_end(void) {
g_menupage = PAGE_MAIN;
}
localsound("../media/launch_dnmenu1.wav");
header.SetStartEndPos(45,45,70,320);
header.SetStartEndSize(460,80,156,26);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_MULTI);
header.SetExecute(mp_btndone_end);
}
void
mp_btninet_start(void)
{
static void mp_btninet_end(void) {
g_menupage = PAGE_INTERNETGAMES;
}
localsound("../media/launch_upmenu1.wav");
g_menuLAN = false;
if (g_connected == TRUE) {
header.SetStartEndPos(50,172,45,45);
header.SetStartEndSize(156,26,460,80);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_INETGAMES);
header.SetExecute(mp_btninet_end);
} else {
Master_GetInternetList();
g_connectstatus = CONNECT_INTERNET;
g_connecttimer = 8.0f;
}
}
/* this is from m_chatrooms.cpp */
void
cr_btnservers_start(void)
{
static void cr_btnservers_end(void) {
g_menupage = PAGE_INTERNETGAMES;
}
/* hack - jump to here so we draw the connection thing */
g_menupage = PAGE_MULTIPLAYER;
localsound("../media/launch_upmenu1.wav");
if (g_connected == TRUE) {
header.SetStartEndPos(252,70,45,45);
header.SetStartEndSize(156,26,460,80);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_INETGAMES);
header.SetExecute(cr_btnservers_end);
} else {
Master_GetInternetList();
g_connectstatus = CONNECT_INTERNET;
g_connecttimer = 8.0f;
}
}
void
mp_btnlan_start(void)
{
static void mp_btnlan_end(void) {
g_menupage = PAGE_LANGAMES;
}
g_menuLAN = true;
Master_GetLANList();
localsound("../media/launch_upmenu1.wav");
header.SetStartEndPos(50,268,45,45);
header.SetStartEndSize(156,26,460,80);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_LAN);
header.SetExecute(mp_btnlan_end);
}
void
mp_btnchatrooms_start(void)
{
static void mp_btnchatrooms_end(void) {
g_menupage = PAGE_CHATROOMS;
}
g_menuChatInternet = false;
localsound("../media/launch_upmenu1.wav");
header.SetStartEndPos(50,239,45,45);
header.SetStartEndSize(156,26,460,80);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_ROOMS);
header.SetExecute(mp_btnchatrooms_end);
}
void
mp_btncustomize_start(void)
{
static void mp_btncustomize_end(void) {
g_menupage = PAGE_CUSTOMIZE;
}
localsound("../media/launch_upmenu1.wav");
header.SetStartEndPos(50,300,45,45);
header.SetStartEndSize(156,26,460,80);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_CUSTOMIZE);
header.SetExecute(mp_btncustomize_end);
}
void
mp_btncontrols_start(void)
{
static void btn_controls_end(void) {
g_menupage = PAGE_CONTROLS;
}
g_menuControlsMultiplayer = true;
localsound("../media/launch_upmenu1.wav");
if (mp_connected())
header.SetStartEndPos(50,364,45,45);
else
header.SetStartEndPos(50,332,45,45);
header.SetStartEndSize(156,26,460,80);
header.m_lerp = 0.0f;
header.m_visible = TRUE;
header.SetHeader(HEAD_CONTROLS);
header.SetExecute(btn_controls_end);
}
void
mp_btnresume(void)
{
m_hide();
}
void
mp_btndisconnect(void)
{
localcmd("disconnect\n");
RichPresence_Clear();
}
void
mp_btnquickstart(void)
{
}
void
menu_multiplayer_init(void)
{
fn_multiplayer = spawn(CWidget);
fn_multiplayer2 = spawn(CWidget);
mp_dgConnect = spawn(CDialog);
/* unconnected menu */
mp_btnQuickstart = spawn(CMainButton);
mp_btnQuickstart.SetImage(BTN_QUICKSTART);
mp_btnQuickstart.SetExecute(mp_btnquickstart);
mp_btnQuickstart.SetPos(50,140);
Widget_Add(fn_multiplayer, mp_btnQuickstart);
mp_btnInternet = spawn(CMainButton);
mp_btnInternet.SetImage(BTN_INTERNET);
mp_btnInternet.SetExecute(mp_btninet_start);
mp_btnInternet.SetPos(50,172);
Widget_Add(fn_multiplayer, mp_btnInternet);
mp_btnSpectate = spawn(CMainButton);
mp_btnSpectate.SetImage(BTN_SPECTATEGAMES);
//mp_btnSpectate.SetExecute(btn_console);
mp_btnSpectate.SetPos(50,204);
Widget_Add(fn_multiplayer, mp_btnSpectate);
mp_btnChat = spawn(CMainButton);
mp_btnChat.SetImage(BTN_CHATROOMS);
mp_btnChat.SetExecute(mp_btnchatrooms_start);
mp_btnChat.SetPos(50,236);
Widget_Add(fn_multiplayer, mp_btnChat);
mp_btnLAN = spawn(CMainButton);
mp_btnLAN.SetImage(BTN_LAN);
mp_btnLAN.SetExecute(mp_btnlan_start);
mp_btnLAN.SetPos(50,268);
Widget_Add(fn_multiplayer, mp_btnLAN);
mp_btnCustomize = spawn(CMainButton);
mp_btnCustomize.SetImage(BTN_CUSTOMIZE);
mp_btnCustomize.SetExecute(mp_btncustomize_start);
mp_btnCustomize.SetPos(50,300);
Widget_Add(fn_multiplayer, mp_btnCustomize);
mp_btnControls = spawn(CMainButton);
mp_btnControls.SetImage(BTN_CONTROLS);
mp_btnControls.SetExecute(mp_btncontrols_start);
mp_btnControls.SetPos(50,332);
Widget_Add(fn_multiplayer, mp_btnControls);
mp_btnDone = spawn(CMainButton);
mp_btnDone.SetImage(BTN_DONE);
mp_btnDone.SetExecute(mp_btndone_start);
mp_btnDone.SetPos(50,364);
Widget_Add(fn_multiplayer, mp_btnDone);
/* connected menu */
mp_btn2Resume = spawn(CMainButton);
mp_btn2Resume.SetImage(BTN_RESUMEGAME);
mp_btn2Resume.SetExecute(mp_btnresume);
mp_btn2Resume.SetPos(50,140);
Widget_Add(fn_multiplayer2, mp_btn2Resume);
mp_btn2Disconnect = spawn(CMainButton);
mp_btn2Disconnect.SetImage(BTN_DISCONNECT);
mp_btn2Disconnect.SetExecute(mp_btndisconnect);
mp_btn2Disconnect.SetPos(50,172);
Widget_Add(fn_multiplayer2, mp_btn2Disconnect);
mp_btn2Internet = spawn(CMainButton);
mp_btn2Internet.SetImage(BTN_INTERNET);
mp_btn2Internet.SetExecute(mp_btninet_start);
mp_btn2Internet.SetPos(50,204);
Widget_Add(fn_multiplayer2, mp_btn2Internet);
mp_btn2Spectate = spawn(CMainButton);
mp_btn2Spectate.SetImage(BTN_SPECTATEGAMES);
//mp_btnSpectate.SetExecute(btn_console);
mp_btn2Spectate.SetPos(50,236);
Widget_Add(fn_multiplayer2, mp_btn2Spectate);
mp_btn2Chat = spawn(CMainButton);
mp_btn2Chat.SetImage(BTN_CHATROOMS);
mp_btn2Chat.SetExecute(mp_btnchatrooms_start);
mp_btn2Chat.SetPos(50,268);
Widget_Add(fn_multiplayer2, mp_btn2Chat);
mp_btn2LAN = spawn(CMainButton);
mp_btn2LAN.SetImage(BTN_LAN);
mp_btn2LAN.SetExecute(mp_btnlan_start);
mp_btn2LAN.SetPos(50,300);
Widget_Add(fn_multiplayer2, mp_btn2LAN);
mp_btn2Customize = spawn(CMainButton);
mp_btn2Customize.SetImage(BTN_CUSTOMIZE);
mp_btn2Customize.SetExecute(mp_btncustomize_start);
mp_btn2Customize.SetPos(50,332);
Widget_Add(fn_multiplayer2, mp_btn2Customize);
mp_btn2Controls = spawn(CMainButton);
mp_btn2Controls.SetImage(BTN_CONTROLS);
mp_btn2Controls.SetExecute(mp_btncontrols_start);
mp_btn2Controls.SetPos(50,364);
Widget_Add(fn_multiplayer2, mp_btn2Controls);
mp_btn2Done = spawn(CMainButton);
mp_btn2Done.SetImage(BTN_DONE);
mp_btn2Done.SetExecute(mp_btndone_start);
mp_btn2Done.SetPos(50,396);
Widget_Add(fn_multiplayer2, mp_btn2Done);
Master_UpdateCache();
}
void
menu_multiplayer_draw(void)
{
Header_Draw(HEAD_MULTI);
if (mp_connected()) {
Widget_Draw(fn_multiplayer2);
WLabel_Static(215, 148, m_reslbl[IDS_MULTI_RESUMEHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 180, m_reslbl[IDS_MULTI_DISCONNECTHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 212, m_reslbl[IDS_MULTI_BROWSEHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 244, "Spectate internet games.", HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 276, m_reslbl[IDS_MULTI_CHATHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 308, m_reslbl[IDS_MULTI_LANHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 340, m_reslbl[IDS_MULTI_CUSTOMIZEHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 372, m_reslbl[IDS_CFG_CONTROLHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 404, m_reslbl[IDS_MULTI_DONEHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
} else {
Widget_Draw(fn_multiplayer);
WLabel_Static(215, 148, m_reslbl[IDS_MAIN_QUICKHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 180, m_reslbl[IDS_MULTI_BROWSEHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 212, "Spectate internet games.", HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 244, m_reslbl[IDS_MULTI_CHATHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 276, m_reslbl[IDS_MULTI_LANHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 308, m_reslbl[IDS_MULTI_CUSTOMIZEHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 340, m_reslbl[IDS_CFG_CONTROLHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
WLabel_Static(215, 372, m_reslbl[IDS_MULTI_DONEHELP], HELPTXT_SIZE, HELPTXT_SIZE, col_help,
1.0f, 0, font_label);
}
if (g_connectstatus) {
if (Master_GetTotalServers() || g_connecttimer <= 0) {
g_connected = TRUE;
g_connectstatus = CONNECT_NONE;
mp_btninet_start();
inet_btnrefresh();
}
mp_dgConnect.Draw();
WField_Static(162, 180, m_reslbl[IDS_FNET_LOGIN], 320, 260,
col_prompt_text, 1.0f, 2, font_label_p);
WField_Static(162, 280, sprintf(m_reslbl[IDS_QUICK_REQUEST],g_connecttimer), 320, 260,
col_prompt_title, 1.0f, 2, font_label);
g_connecttimer -= frametime;
Master_ResortCache();
}
}
void
menu_multiplayer_input(float evtype, float scanx, float chary, float devid)
{
if (g_connectstatus)
return;
if (mp_connected())
Widget_Input(fn_multiplayer2, evtype, scanx, chary, devid);
else
Widget_Input(fn_multiplayer, evtype, scanx, chary, devid);
}