Commit Graph

364 Commits

Author SHA1 Message Date
Marco Cawthorne 22763a61ff Fixed HORRIBLE Damage_Radius behaviour.
Basically the damage value from the parameter was modified which resulted
in every entity found that's damaged taking damage away from every entity
that's potentially affected by the radius damage.

In Half-Life the armor skip would also be ignored, resulting that the
command 'kill' would not do much when wearing a fully charged HEV suit.
2019-09-03 05:01:35 +02:00
Marco Cawthorne b70eb4b7ce Counter-Strike: Bring back the scoreboard, as it wasn't interactive anyway. Maybe in the future there will be some fancy VGUI version. 2019-09-03 04:58:49 +02:00
Marco Cawthorne 7a34587038 Set some debugging hulls for the player spawns. 2019-09-02 04:20:09 +02:00
Marco Cawthorne 978a0dd865 Added initial func_guntarget and trigger_autosave. 2019-09-01 22:39:56 +02:00
Marco Cawthorne 7cc9a73cbd Scientist Hunt: Adopt 'valve' chat parsing that was more reliable. 2019-09-01 10:37:20 +02:00
Marco Cawthorne 0e70bc0ab6 Half-Life: Add early ammo definitions for ammo_mp5clip and ammo_mp5grenades 2019-09-01 10:09:49 +02:00
Marco Cawthorne 3dee62271f Half-Life: Let items trigger targets. Required for Hazard Course at least. 2019-09-01 10:08:59 +02:00
Marco Cawthorne afa60a0482 Half-Life: Start with suit in deathmatch. 2019-09-01 10:08:31 +02:00
Marco Cawthorne 05980cfb3e Half-Life: Only use flashlight when ITEM_SUIT is present. 2019-09-01 10:08:17 +02:00
Marco Cawthorne 106604661b Tweaking footsteps sound sensitivity a little. 2019-09-01 08:00:01 +02:00
Marco Cawthorne 15181308f8 Counter-Strike: Add item_suit, so that the training works again. 2019-09-01 06:59:09 +02:00
Marco Cawthorne dee8eb2fd8 Updated progs.src file paths. 2019-09-01 05:23:24 +02:00
Marco Cawthorne b3acf9b715 Moving game specifics .src files into their own dirs. 2019-09-01 05:06:43 +02:00
Marco Cawthorne b604077d0b Renamed /Source to /src 2019-09-01 04:35:37 +02:00