Marco Cawthorne
faaf67762f
Platform: minor cleanup, updated fonts/
2023-03-12 16:00:31 -07:00
Marco Cawthorne
1ff0b3f9ac
Menu-FN: Various improvements to the menu for when no menu assets are available at all.
2023-02-16 17:24:09 -08:00
Marco Cawthorne
86dfb3ff1a
Fix various compiler warnings.
2023-02-14 12:54:06 -08:00
Marco Cawthorne
855daac7e7
Menu-FN: ensure g_iModInstallCache is set to -1 upon init to avoid Custom Game from being glitchy from a fresh install.
2023-02-08 15:55:13 -08:00
Marco Cawthorne
1bd9a5ea01
Menu-FN: Respect gameinfo_chatroom if it was set from a manifest override.
2022-12-30 12:09:23 -08:00
Marco Cawthorne
725a32a4d6
Menu-FN: Set up pkgname defaults for 'valve', so that the menu will go straight to the updater.
2022-07-16 16:51:37 -07:00
Marco Cawthorne
66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
Marco Cawthorne
25c54af62c
Spring cleaning part one.
2022-05-11 12:49:04 -07:00
Marco Cawthorne
4716615a89
Menu-FN: run games_set after initial init to update the window details.
2022-05-01 15:57:37 -07:00
Marco Cawthorne
bd63874118
Menu-FN: Bring back the updater functionality, as improvements to the engine's package manager have been done
2022-04-01 12:17:36 -07:00
Marco Cawthorne
6fb067eed3
My name has changed, so an update to the copyright to reflect it.
2022-03-11 11:40:43 -08:00
Marco Cawthorne
d4de286086
Menu-FN: Add 'menumap' to the liblist.gam extended specification.
2022-02-23 01:41:43 -08:00
Marco Cawthorne
00e9eec764
Menu-FN: To make standard load faster, the parsing of game-info now happens
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whenever try to enter 'Custom Game'.
2021-12-15 22:33:30 -08:00
Marco Cawthorne
56a616ec8b
CBaseEntity: Add reliable methods to query what certain attributes where
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when the entity first spawned. (e.g. GetSpawnOrigin())
2021-09-16 17:34:56 +02:00
Marco Cawthorne
be0df99c8d
Menu-FN: Add WEBMENU define, to get rid of all the filesystem
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searches related to mods and packages for potential web builds
2021-08-23 11:04:56 +02:00
Marco Cawthorne
0d759c724c
Menu-FN: Support for mIRC color codes in the Chat-Room function (fg only)
2021-08-12 12:36:48 +02:00
Marco Cawthorne
3ca7b5451c
Menu-FN: set create-server maxplayers to 8 when cvar is at 1, search pak
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archives in reverse for liblist etc. files to ensure we read the latest +
more fixes
2021-08-01 11:49:00 +02:00
Marco Cawthorne
3ef55c5e48
build_engine.sh: iqm has been renamed to iqmtool, so adjust those basenames
2021-07-20 12:19:27 +02:00
Marco Cawthorne
7f00e9354d
Add shared/platform.h which will send hints as to what target platform
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we're dealing with (pc, touch, web, console etc.)
2021-06-18 09:26:24 +02:00
Marco Cawthorne
ff39eda49d
Menu-FN: Keep track of where games got their gameinfo from and accomodate
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the different game/mod switching methods in case of manifests
2021-06-15 10:49:57 +02:00
Marco Cawthorne
971b76f938
Menu-FN: Added support for parsing gameinfo.txt from Source Engine games
2021-06-13 09:04:29 +02:00
Marco Cawthorne
95707a005b
Menu-FN: If the engine somehow doesn't report the game we're currently
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playing as a valid dir, append it at the end manually.
2021-06-13 07:55:58 +02:00
Marco Cawthorne
64749cddda
Menu-FS: Add support for gameinfo parsing via manifests
2021-06-12 20:39:56 +02:00
Marco Cawthorne
a4a40be8ae
Menu-FN: Parse "minversion" command from liblist.gam.
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Base: Document example liblist heavily.
2021-05-28 21:24:57 +02:00
Marco Cawthorne
407e2deb89
Menu-FN: Allow GAME_DIR to be overriden at a progs.src level
2021-05-28 19:35:41 +02:00
Marco Cawthorne
2082f1355a
Menu-FN: Parse liblist.gam files instead of relying on manifests outright.
2021-05-28 10:26:42 +02:00
Marco Cawthorne
a3ecd78f17
CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64).
2021-05-10 08:14:10 +02:00
Marco Cawthorne
8e4ec974e0
Menu: Add gameinfo_steambg manifest setting, so we can support background
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images for games designed for the SteamUI-era
2021-05-08 17:20:30 +02:00
Marco Cawthorne
7dcebd140d
Menu-FN: Add proper caching (non-CVAR based) for pkgfile and introvideo
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manifest info. This avoids the headache of engine threading getting in the
way and messing up package manager and what have you on ~some~ systems
2021-03-06 00:23:59 +01:00
Marco Cawthorne
82a501c0be
Menu-FN: add 'nosprays' gameinfo setting as a companion to the 'nomodels'
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setting, as some mods may choose not to support them
2021-02-17 11:28:09 +01:00
Marco Cawthorne
40bbca0dc4
Menu-FN: Add support for gameinfo_introvideo, check for gameinfo_pkgfile
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to determine if a file exists before force-opening the update page.
2021-02-17 11:17:28 +01:00
Marco Cawthorne
02efa21e3d
Move game-specific sources into their respective mod-dirs. This was planned
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for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
2021-02-08 13:35:15 +01:00