Commit Graph

9 Commits

Author SHA1 Message Date
Marco Cawthorne ab9d66b2e4
BotLib: for goals and goalitem route search, use WorldSpaceCenter() and not their origin to deal with brush triggers and non-existant origins properly 2023-10-13 08:22:31 -07:00
Marco Cawthorne bc2f56b6d1
NSView: Don't run stair smoothing code when we're going up on elevators/platforms.
Change some type names around for consistency.
2022-08-10 16:51:26 -07:00
Marco Cawthorne 66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
Marco Cawthorne 08706fcacb
BotLib: Basic respect for bot_skill cvar. 2022-06-22 15:25:08 -07:00
Marco Cawthorne 68974053f4
BotLib: add cvar bot_prefix, add method SetName() which respects it. 2022-05-24 15:32:37 -07:00
Marco Cawthorne 6fb067eed3
My name has changed, so an update to the copyright to reflect it. 2022-03-11 11:40:43 -08:00
Marco Cawthorne 6638e7324d BotLib: Improve the rendering of waypoints and radii, including highlights
for the nearest node.
2021-01-02 18:52:09 +01:00
Marco Cawthorne d1b1431b8a BotLib: Bots ought to switch weapons now when they pick an item up!
Also moved the way_menu cmd into its own file...
2020-12-28 19:59:37 +01:00
Marco Cawthorne 5edcdb892c BotLib: My last commit before weekend hits. More pathfinding work, added
a temporary interface for in-game waypointing... Bots will combat you too.
2020-12-26 07:27:34 +01:00