Marco Cawthorne
ab9d66b2e4
BotLib: for goals and goalitem route search, use WorldSpaceCenter() and not their origin to deal with brush triggers and non-existant origins properly
2023-10-13 08:22:31 -07:00
Marco Cawthorne
bc2f56b6d1
NSView: Don't run stair smoothing code when we're going up on elevators/platforms.
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Change some type names around for consistency.
2022-08-10 16:51:26 -07:00
Marco Cawthorne
66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
Marco Cawthorne
08706fcacb
BotLib: Basic respect for bot_skill cvar.
2022-06-22 15:25:08 -07:00
Marco Cawthorne
68974053f4
BotLib: add cvar bot_prefix, add method SetName() which respects it.
2022-05-24 15:32:37 -07:00
Marco Cawthorne
6fb067eed3
My name has changed, so an update to the copyright to reflect it.
2022-03-11 11:40:43 -08:00
Marco Cawthorne
6638e7324d
BotLib: Improve the rendering of waypoints and radii, including highlights
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for the nearest node.
2021-01-02 18:52:09 +01:00
Marco Cawthorne
d1b1431b8a
BotLib: Bots ought to switch weapons now when they pick an item up!
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Also moved the way_menu cmd into its own file...
2020-12-28 19:59:37 +01:00
Marco Cawthorne
5edcdb892c
BotLib: My last commit before weekend hits. More pathfinding work, added
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a temporary interface for in-game waypointing... Bots will combat you too.
2020-12-26 07:27:34 +01:00