Marco Cawthorne
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822a7221b2
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WIP pmove, AI, etc. changes
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2024-04-22 15:11:12 -07:00 |
Marco Cawthorne
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775e210a06
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Menu-FN: Fix includes as a result from an unfinished commit (startup videos)
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2023-07-10 08:54:40 -07:00 |
Marco Cawthorne
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370396a415
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Menu-FN: Parsing user.scr and settings.scr in Advanced options is now mostly done. Still need to support LIST type layout elements.
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2023-02-11 17:10:43 -08:00 |
Marco Cawthorne
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0e77bad51d
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Menu-FN: Initial implementation of CComboBox
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2022-08-04 11:57:26 -07:00 |
Marco Cawthorne
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eb85121716
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Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
like achievements, rich presense. Minor GLSL adjustments.
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2021-11-20 17:27:52 +01:00 |
Marco Cawthorne
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6de82ca18c
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Menu-FN: if a menu.dat is compiled with MODEL_PREVIEW defined,
we'll use a 3D player-model previews instead of the image based one
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2021-08-27 21:15:57 +02:00 |
Marco Cawthorne
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844c29bf23
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Menu-FN: Off-load font definitions into external .font files, like cgame
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2021-08-08 13:54:05 +02:00 |
Marco Cawthorne
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7f00e9354d
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Add shared/platform.h which will send hints as to what target platform
we're dealing with (pc, touch, web, console etc.)
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2021-06-18 09:26:24 +02:00 |
Marco Cawthorne
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407e2deb89
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Menu-FN: Allow GAME_DIR to be overriden at a progs.src level
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2021-05-28 19:35:41 +02:00 |