Commit Graph

18 Commits

Author SHA1 Message Date
Marco Hladik 537ec5d15d Changed the FreeCS Project license to MIT. 2018-06-14 12:05:23 +02:00
Marco Hladik d78d12fd71 Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also. 2018-02-12 07:24:08 -08:00
Marco Cawthorne b003b933b4 Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches. 2017-12-28 05:31:31 -08:00
Marco Cawthorne d86ddeff76 Fixed a potential client crash with cl_thirdperson set to 1
Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
Marco Cawthorne 3188c43bc0 Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
Marco Cawthorne 06d1cf7a3c Weapon selection now cares about the grenade slot again.
Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
Marco Cawthorne f19f73ffc8 Simplified a whole bunch of GUI stuff
Basic, albeit mathematically lame angle correction for p_ weapons
2017-06-26 11:12:16 +02:00
Marco Cawthorne cb5a002c45 Fixed player animations
Added weapon model to player models
Fixed networking of weapon events
Cleaned up the whole font business
2017-06-24 14:36:36 +02:00
Marco Cawthorne dd83d09250 More work towards the new menu 2017-06-22 01:49:28 +02:00
Marco Cawthorne bc5f562d4f You know, bug fixes. 2017-05-01 17:52:01 +02:00
Marco Cawthorne 5320775c33 Cleaning up... 2017-05-01 01:21:49 +02:00
Marco Cawthorne 0cf6080b5e Uhh, fixed stupid thing I should have commited a while ago. 2017-03-04 17:08:17 +01:00
Marco Cawthorne bbc798bccb Added radio1, radio2 and radio3 commands for VGUI radio message menus 2017-01-10 20:56:15 +01:00
Marco Cawthorne ac78b41f0d Fixed a bug in which shooting shotguns might cause problems... 2017-01-07 21:18:15 +01:00
Marco Hladik 234b38bb44 Minor fixes to VGUI objects and Nightvision 2016-12-24 01:23:33 +01:00
Marco Hladik cb9fa0b183 Added a basic spectator HUD
Added nightvision
Added zoom modes for weapons that are supposed to have them
Fixed a bug in which spectators could interact with the game-world
Overhauled the way the rule system works
Switched to autocvars for most cvar-related variables
2016-12-18 10:09:01 +01:00
Marco Hladik 7afac5c6cf Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0
Optimisations with cvars
Added cross_color
Added vgui_color
2016-12-17 13:55:18 +01:00
Marco Hladik dfae8b5dae Added the scoreboard
Added orbituaries
Added monetary rewards for objectives
Fixed weapons not switching/drawing after buying new ones
Added $16.000 salary cap
Fixed func_breakables always starting with 100HP
Fixed something about the doors
Fixed the Buymenu Exit button trying to buy ammunition
Fixed spawning behaviour between switching teams and modes
Fixed VIPs being able to switch teams midsession
Changed gamedir loading behaviour (attempts to read cstrike, then opencs)
2016-12-10 00:03:13 +01:00
Renamed from Source/Client/VGUI_Objects.c (Browse further)